While at MagicCon Las Vegas 2023 I had the opportunity to talk to some of the people behind Magic: The Gathering. First,...
It’s a busy convention for Ben Wheeler at MagicCon Las Vegas 2023, MtG content creator and member of Loading Ready Run; he’s...
Matthew Lillard has been making a name for himself outside of Hollywood for a while now with Beadle & Grimm's high-end D&D...
Recently, I attended a special preview event for Alan Wake 2 in Los Angeles. While I'm still shaking with excitement from the...
Earlier this month, Stonemaier Games announced their next game release, a totally new property by first-time designer Connie Vogelmann: Apiary. A 1-5...
We were honored to sit down with the team from Jackbox to discuss Party Pack 10, their work with Jackbox during the...
It's been a while since Dungeons & Dragons made an official appearance at Gen Con, and while this year it wasn't a...
Paizo has a lot to look forward to soon, and it isn’t all coming from Paizo. Let me explain. First of all,...
Free League Games has proven its mettle in every direction; over the last few years, this RPG studio has outdone its competitors...
A startup CEO of an AR/VR company and a tech journalist may seem like unusual backgrounds for a design team for a...
We had the ability to sit down with the amazingly talented Tetiana Gaidar about her work with Call of Duty: Warzone, season...
Gaming has a large audience by itself, but almost everyone has some sort of screen that they look at during their day....
With the Sword & Sorcery saga coming to a climax and an end with Sword & Sorcery - Abyssal Legends in Kickstarter,...
We had the honor to sit down with Rowan Parker, Creative Director for Riot Forge recently to talk about their new game...
Whether you are a skilled dungeon master, player, or simply RPG curious there is without a doubt a plethora of available RPG...
We had the pleasure of interviewing Gavin Waxkirsh, the founder of Camden Games, an exciting new publisher that is disrupting the world...
Recently, we had the honor to interview Dan Martin and Andrew Grant, writers for Star Trek: Resurgence, about their new game and...
Recently, I was invited by EA to visit their Redwood Shores campus to try out the new Madden NFL 24. During that...
I had the privilege of getting to sit down and chat with Michaël Giraud, indie developer of the mobile game Escape from...
For as long as I can remember, I've been a fan of The Legend of Zelda franchise. I've played every game I...
I knew I needed to talk to the team behind the Party from its first line of dialogue. It’s a comedically academic...
Following our original coverage of Deliver Us Mars, I had the opportunity to interview voice actors Ellise Chappell and Neil Newbon, who...
If there’s anything my examination of low budget filmmaking has taught me, it’s that nothing informs your output like the limitations restricting...
Overwatch 2’s first openly pansexual hero takes the spotlight in a reveal interview with Lead Narrative Designer Gavin Jurgens-Fyhrie, Senior Tech Artist...
I don't know about you, but I'm ridiculously excited to play the new/old Sherlock Holmes game. What I mean by that is...
We took a few minutes to chat with An Age Contrived's Lead Designer and Founder of Bellows Intent, Chris Matthew, and found...
When Gooey Cube revealed themselves to the world at Gen Con in 2019, nobody was quite prepared for how lush and dense...
We had the honor of talking with award winning actress, Danielle Bisutti, about her work with God of War, God of War...
A few weeks ago I got to sit and chat with Jerry Holkins (Tycho), Mike Krahulik (Gabe), and Ryan Hartman about Penny...
We got to sit down with Julien Mombert, Director and Producer of The Wild Faery Company to talk about Crystaline Resonance: Final...
We had the honor of interviewing composer Tim Wynn about his work on Marvel's Midnight Suns as well as the DLC coming...