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Terrance Hale's Work 52 Articles
Interviews   -   Jun 18, 2020 It takes more than a village — in-depth interview with Studio Head & Creative Director of Humankind, Romain de Waubert
It takes more than a village — in-depth interview with Studio Head & Creative Director of Humankind, Romain de Waubert

Humankind is a 4X, civilization building game, where you build a civilization from its inception, at the earliest era of humankind, and mold it into a thriving and cultivating culture. You will choose from 60 different cultures and play through 6 eras to shape a completely new civilization. Much has

by Terrance Hale
Previews   -   Jun 18, 2020 Be on both sides of history as you are in total control — Humankind hands-on Preview
Be on both sides of history as you are in total control — Humankind hands-on Preview

What would you do if you could mold a civilization from a small tribe into an empire that leads the way in science, technology, and power? Have you ever wondered what an ancient civilization would do if they had the technology and knowledge of today? Or if they would still

by Terrance Hale
Reviews   -   Jun 17, 2020 Sharpen your blades and ready your thumbs for this standoff— Samurai Shodown review
Sharpen your blades and ready your thumbs for this standoff— Samurai Shodown review

How I love a good fighting game.  For as long as I can remember, I’ve been playing Samurai Shodown.  I even fired up my SNES and Switch and to get a few quick rounds in of older iterations to see how far this version had come.  Over the years,

by Terrance Hale
News   -   Jun 13, 2020 Be the first to leave your mark on untouched worlds in Elite Dangerous: Odyssey
Be the first to leave your mark on untouched worlds in Elite Dangerous: Odyssey

Frontier Development, the developers of Elite Dangerous: Odyssey,  want you to explore remote worlds and discover untouched planets. Disembark, Commander, and leave your mark on the galaxy in Elite Dangerous: Odyssey. Explore distant worlds on foot and expand the frontier of known space. Be the first to step out onto

by Terrance Hale
News   -   Jun 13, 2020 Join in as Amplitude invites players to participate in Humankind’s development
Join in as Amplitude invites players to participate in Humankind’s development

Ever want to be a part of the development of a game and have your voices heard?  OpenDev is Amplitude’s new approach to community-driven development.  It allows players to join the dev team and help share the game during its production. Starting now, players can register for the chance

by Terrance Hale
Reviews   -   Jun 13, 2020 Get lost in the labyrinth of the Old Gods — Outbuddies DX review
Get lost in the labyrinth of the Old Gods — Outbuddies DX review

There’s something about 2D side-scrolling games that rings the nostalgic bell for all gamers, especially when playing on a Nintendo console.  And when done right, it will leave an impression on you for years.  Outbuddies DX is a side-scrolling, action, “shoot ‘em ‘til they’re dead” Metroidvania exploration game

by Terrance Hale
Reviews   -   Jun 08, 2020 Take ten paces and duel — 3000th Duel review
Take ten paces and duel — 3000th Duel review

You are a nameless hero with no memory, no idea of where you are, why your identity is hidden behind a shroud, and no way to escape the bowels of the wretched place you find yourself in. If you think this sounds like the perfect storm of unfortunate events for

by Terrance Hale
Previews   -   May 18, 2020 A chance to save a world and build one too — Drake Hollow preview
A chance to save a world and build one too — Drake Hollow preview

Imagine being whisked away into another world where you, a teen who thought today would just be another day, is asked to save a world and its inhabitants that you never knew existed. Drake Hollow is a departure from what we have become accustomed to when thinking about building and

by Terrance Hale
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