Spencer Campbell


Steam’s Early Access service is constantly bombarded with roguelike survival games, but The Flame in the Flood from The Molasses Flood gives direction to what is normally an aimless genre. The Flame in the Flood follows a girl and her dog rafting down a Louisiana Bayou-inspired river in post-societal
by Spencer Campbell
Movie tie-in titles, especially ones for children’s movies, are almost universally laughably unappealing. They’re usually either reskins of other games or half-assed attempts at simply retelling a movie’s story. Paddington, a point-and-click title for 3DS, is, almost astoundingly, not one of those titles. While it doesn’t
by Spencer Campbell
Mighty No. 9 is one of the original Kickstarter darlings, and it looks like we’re finally going to be able to get our hands on it. I was able to get some hands-on time with the title at Deep Silver’s E3 2015 booth, and I have to say
by Spencer Campbell
In SuperChargers, you play as a Skylander defending Skylands from the evil Kaos, who threatens the world with his “Doomstation of Ultimate Doomstruction,” which is capable of eating the sky. With the help of Skylanders known as SuperChargers and all new land, sea, and air vehicles, the team has to
by Spencer Campbell
World of Tanks is a free-to-play powerhouse on the Xbox 360. Since it launched in February 2014, Wargaming has had over four million unique players, 40 million battles, and 60 million hours of ground warfare logged. People love World of Tanks, and the stats show it, with the average play
by Spencer Campbell
When I saw the first trailer for Portal, my mind broke. I couldn’t comprehend anything that was happening in the video, I just knew that I needed to get my hands on it. When I heard that the team behind some of the best licensed digital pinball tables in
by Spencer Campbell
Zen Pinball 2’s Age of Ultron table is an interesting beast. It lies somewhere between blatant cash in and labor of love. You can tell that the designers wanted to do the Avengers property justice; the individual pieces of the level are gorgeous, but their placement and the overall
by Spencer Campbell
It’s impossible to avoid that Cities: Skylines stands on the shoulders of its predecessors. SimCity laid the foundation for modern city building games, and Cities: Skylines very much slips into the role that many of us felt that EA’s SimCity would when it released back in 2013. Sure
by Spencer Campbell