Sean Lama



I’ve spent a fair amount of time in video games wandering around aimlessly. Sometimes the aimlessness is due to being stuck on a puzzle and retreading ground in a desperate search for clues, other times it’s because I can’t figure out where the hell I’m supposed
by Sean Lama
I first saw Badland on a demo iPad at an Apple store in the mall. I hadn’t decided whether the iPad was a gimmick, being simply a larger version of the device in my pocket, or something I would actually make use of. I recall sifting through various apps,
by Sean Lama
Not content to wait until the end of the year, we decided to make a list of our favorite games as of the first quarter of the year which covers the beginning of January through the end of March. While there have been a decent number of big-budget games vying
by Sean Lama
During an Activision-Blizzard investor call, we learned that subscription numbers for World of Warcraft have dropped significantly from the peak numbers we saw during the launch of its current expansion, Warlords of Draenor. This sent a lot of players, some active, some long-since moved on, and some having never put
by Sean Lama
When the game designer who worked on the original Doom, Quake, Civilization, Age of Empires, and more recently, the Call of Cthulu board game, says he’s interested in joining your podcast, you make room. Sandy Petersen joins us in this week’s episode to talk about his experiences working
by Sean Lama
Echo of Soul is a hit MMO in South Korea and developer Nvius, along with publisher Aeria Games, is hoping it will catch on in North America and Europe as well when it launches this May. If you’ve played an MMO before, like World of Warcraft or The Elder
by Sean LamaThe Gaming Trend crew assembles in large numbers this week – host Sean Lama is joined by Niko DelValle, Eric Van Allen, Kenneth Shepard, and Justin Pauls in the Metatheory Podcast’s longest episode yet. Niko recounts his adventures and misadventures during PAX East last week, where he played a bunch
by Sean Lama
This week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie
by Sean Lama