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Ron Burke

Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!

Location Texas
Number of Articles 1533
Socials
Ron Burke's Work 1533 Articles
Interviews   -   Feb 08, 2016 We interview the team behind GREATER EVIL: The political bullshit card game
We interview the team behind GREATER EVIL: The political bullshit card game

1. First off, please introduce yourselves and tell us a little bit about Burn Artists. Burn Artists is a new, incredibly unprofitable LLC started by myself, Jacob Bofferding (writer), and my partner Shawn Roberts (illustrator). We originally met in the ad industry and formed Burn Artists because we were taking

by Ron Burke
Features   -   Feb 08, 2016 PAX South – Bill and Ted’s Excellent Board Game demo
PAX South – Bill and Ted’s Excellent Board Game demo

If you are a child of the 80’s like me, you can probably quote the movie Bill and Ted’s Excellent Adventure in your sleep.  Featuring a very young (and less sad) Keanu Reeves, and the ever-funny George Carlin, the movie was, and continues to be, a cult classic.

by Ron Burke
Features   -   Feb 08, 2016 PAX South – EVGA Booth Tour
PAX South – EVGA Booth Tour

EVGA had some exciting new products to show at PAX South, including a look at their new gaming laptop they debuted at CES – the SC17.   We got a look at the 4K-capable gaming laptop, EVGA’s first foray into the laptop market, and it looks incredible.  Stacked to the gills

by Ron Burke
Features   -   Feb 04, 2016 PAX South: Kingston showcases HyperX lineup of awesome headsets
PAX South: Kingston showcases HyperX lineup of awesome headsets

We got a personal tour of the Kingston booth at PAX South and two headsets caught our eyes (or more accurately, our ears).  The first one was the HyperX Cloud II for PlayStation 4 and PC.  Sporting 53mm drivers and noise cancelleing, the headset rocks 7.1 surround sound.  It

by Ron Burke
Reviews   -   Feb 04, 2016 XCOM 2 review – deeper, more dangerous, and better in every way
XCOM 2 review – deeper, more dangerous, and better in every way

The year is 2035, and today we mark the 20th year anniversary of our liberation from Self. Advent soldiers keep our beautiful cities bright and clean from those who would reject the helping hand offered to us by our alien benefactors. As we stand here in New Providence, under its

by Ron Burke
Interviews   -   Feb 03, 2016 PAX South: We check out the prototype of Zombie Tower 3D
PAX South: We check out the prototype of Zombie Tower 3D

Laura stumbled on a prototype game that caught her eye at PAX South in San Antonio.  The game, Zombie Tower 3D, is already a hit in Japan, but this Summer the developers are going to take a shot at bringing it to North American shores.   We sat down with developers

by Ron Burke
Features   -   Feb 01, 2016 PAX South: The XCOM 2 mod panel shows a world of possibilities
PAX South: The XCOM 2 mod panel shows a world of possibilities

The XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what

by Ron Burke
Reviews   -   Jan 29, 2016 Rise of the Tomb Raider on PC is a technical triumph
Rise of the Tomb Raider on PC is a technical triumph

Eric’s review of Rise of the Tomb Raider echoed how I felt about the game’s motivation undercurrents. It was as much about Lara’s hunt for the Divine Source as it was about her own growth after the events of Yamatai Island. Coming to grips with the mystical,

by Ron Burke
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