Ron Burke
Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!





It’s hard to imagine that Star Trek: The Original Series had just 79 episodes when you think of just how much Roddenberry’s creation inspired entire generations. Innumerable inventions were posited over 50 years ago that are in common use today, including personal communicators, universal translators, handheld computers, and
by Ron Burke
There’s absolutely no doubt that Bullfrog’s Theme Hospital was one of my favorite games of all time. I enjoyed building my team, running the hospital, and all of the goofy distraction. Taking a turn for the more realistic, developer Spil Games has built a hospital simulator that casts
by Ron Burke
I’ve likely played several thousand games in my life, but there hasn’t been a single one that made me feel as much of a hands-on badass as Superhot VR. In terms of story, I’m not sure I know what the hell is going on, but I know
by Ron Burke
There’s something about the 4X genre that, when compared to games like the Civilization series, makes it feel deep and comprehensive. Maybe it’s the vastness of space, and perhaps it’s the diversity of unfamiliar races, but there’s no doubt that the 4X genre is one that
by Ron Burke
Gaming Trend members, As you know, we’ve been talking about upgrading the server, rebuilding the front page, and unifying the forums and the front page comments for a (very) long time. Well…I’ve got good news. The server has been upgraded significantly, we are close to launching a
by Ron Burke
When you hear the word “affordable” coupled with “high quality,” the results are usually less than that combination of words would suggest. When I lost my competition-grade mouse to an unfortunate high-speed dog running accident I was on the hunt for a new input peripheral. HyperX has been making a
by Ron Burke
Tower defense and wave-based games aren’t really my go-to, even on mobile devices, but there’s something about VR that makes them insanely fun. Maybe it’s the way virtual reality makes everything larger than life, or just how novel the whole platform is, but even something as mundane
by Ron Burke
Stormborn Studio has something amazing on their hands. If you’ve been riding this wave of VR you might feel a little worn out on early access and Kickstarter efforts, but I found an exception to the rule. Runes: The Forgotten Path takes elements of some of the best VR
by Ron Burke