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Ron Burke

Ron Burke is the Editor in Chief for Gaming Trend. Loves RPGs, action/adventure, and VR, but also dabbles in 3D printing, martial arts, and flight!

Location Texas
Number of Articles 1360
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Ron Burke's Work 1360 Articles
Interviews   -   Aug 20, 2018 We talk to Ubisoft Producer Kévin Racape about Transference
We talk to Ubisoft Producer Kévin Racape about Transference

During our run up to gamescom, I got to sit down with Ubisoft Montréal’s Kévin Racape, Producer for the upcoming mind-bending game, Transference.  Playable in VR on PlayStation 4, HTC Vive, and Oculus Rift, as well as on traditional flat screen-using consoles, the game explores the twisted world of

by Ron Burke
Previews   -   Aug 20, 2018 Technological torture chamber — Hands-on Transference preview
Technological torture chamber — Hands-on Transference preview

Transference does something special — it connects the observer with the protagonist and his family, and then uses that connection to draw you in before trying to scare the skin off of you. Games like this are the reason why VR is amazing, and also why studios like SpectreVision and Ubisoft

by Ron Burke
Previews   -   Aug 20, 2018 New Hereford Base and fresh operators — Rainbow Six Siege Grim Sky preview
New Hereford Base and fresh operators — Rainbow Six Siege Grim Sky preview

Rainbow Six Siege is a fantastic comeback story.  The game came out on December 1st of 2015 and admittedly, it didn’t exactly capture the hearts and minds of shooter fans for a myriad of reasons including map design, stability, and variety.  Fast forward coming up on three years later

by Ron Burke
News   -   Aug 16, 2018 The Spy Who Shrunk Me for PC and VR looks like No One Lives Forever spiritual successor
The Spy Who Shrunk Me for PC and VR looks like No One Lives Forever spiritual successor

I have been waiting. Maybe not patiently, but certainly I’ve been waiting. There was a fantastic pair of games in the 90s called No One Lives Forever. It was groundbreaking and magnificent, as was the sequel. For whatever reason (read: Activision, 20th Century Fox, and Warner Bros. can’t

by Ron Burke
Impressions   -   Aug 14, 2018 A straight port with troubled multiplayer — Monster Hunter: World on PC
A straight port with troubled multiplayer — Monster Hunter: World on PC

After eight months of heavy anticipation and over eight million sales on Xbox One and PlayStation 4, the smash hit Monster Hunter: World has finally come to PC. While we already have a fantastic review from our resident expert on all things Japan, Calvin Trager, I wanted to take a

by Ron Burke
Reviews   -   Aug 13, 2018 Virtual mech warfare, evolved — Archangel Hellfire review
Virtual mech warfare, evolved — Archangel Hellfire review

A year ago when I took Archangel for a spin on PlayStation VR I had some pretty positive things to say about it. The on-rails nature of the game is perfect for newcomers to the platform, and the RPG-lite upgrade mechanics made the story mode a whole lot of fun.

by Ron Burke
News   -   Aug 09, 2018 Hunters, prepare your Palicos — Monster Hunter: World ships for PC
Hunters, prepare your Palicos — Monster Hunter: World ships for PC

Capcom has announced that the highly-anticipated Monster Hunter: World has finally arrived for PC.   With over 8 million copies shipped globally, to say that it’s a bit of a hit would be an understatement.  Collaboration with Final Fantasy XIV, Horizon Zero Dawn, Universal Studios Japan, Street Fighter, and more

by Ron Burke
Reviews   -   Aug 08, 2018 The top of the VR food chain — HTC Vive Pro review
The top of the VR food chain — HTC Vive Pro review

I’m an avid VR fan. I didn’t jump in as early as some, but over the last two years I’ve grown my library to almost 100 titles, and have reviewed the Deluxe Audio Strap addon for the hardware. I’ve also introduced a ton of friends and

by Ron Burke
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