I made a lot of strange and entertaining comparisons during my time with Crowntakers. Among the first was Infinity Blade, where I originally encountered the now popular theme of playing
Sid Meier’s Civilization series has enjoyed a long lasting and beloved place in the halls of gaming history. It’s tenacious, creative, and often quirky approach to interactively retelling
The Real-time-strategy genre in many ways represents one of the far poles of videogames, sitting across from the visceral in-the-moment combat of fighting games. They speak to a different part
“Customizable” is a very fluid concept in the world of videogames, and it’s certainly been taken more and more advantage of as the technology behind our favorite entertainment grows
Divinity: Original Sin is a title that seems to speak to a certain kind of player. The gameplay requires experience, and to get the most out of it means having
Koei’s Warriors franchise is a lot like the Hostess Cakes of videogames. Sure they aren’t particularly good and just different versions of the same thing, but when you
Racing titles are among the first of video gaming staples. Over the years the genre has been described as everything from classic to tired, but they have always been there.
What’s the difference between a game being hard, and being obtuse? Where do you draw the line between a challenge and a tedious time-sink? These are obstacles most games
Anyone who’s played the Arkham games is intimately familiar with their formula for bringing the Batman experience to life. Whether it’s snatching enemies into the shadows, incapacitating them
When I tallied my first impressions of Ace Combat Infinity a few months ago, I admitted that while I’d come to a few conclusions about what the game would