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Justin Pauls

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Justin Pauls's Work 15 Articles
Reviews   -   Jul 27, 2016 Changing a flat – Trials of the Blood Dragon review
Changing a flat – Trials of the Blood Dragon review

Trials of the Blood Dragon continues the storyline found in Far Cry 3: Blood Dragon, but instead of being a shooter it is at it’s core, this iteration brings forth both the over-the-top side-scrolling antics seen in previous Trials games along with a cheeseball plot and presentation that goes

by Justin Pauls
Impressions   -   Feb 13, 2016 Neo-retro gaming on the small screen : Minecraft Wii U Edition
Neo-retro gaming on the small screen : Minecraft Wii U Edition

Mojang’s smash hit, Minecraft, is now available for Nintendo’s Wii U. It comes complete with low-res textures, blocky trees and even blockier animals; often referred to as digital Lego, it truly is a game of building and exploring and is totally unbridled from a narrative. Given the game

by Justin Pauls
Reviews   -   Feb 08, 2016 Enable your inner hoarder – Nyko Data Bank review
Enable your inner hoarder – Nyko Data Bank review

It’s likely that, if you’ve owned one of the current generation consoles for more than a year, you may have run out of disk space. Data Bank, one of Nyko’s latest peripheral offerings, provides expanded storage space by providing a housing and connections to install your own

by Justin Pauls
Reviews   -   Feb 04, 2016 Stop the Martian invasion – Fortified! review
Stop the Martian invasion – Fortified! review

Fortified!, a 1960’s sci-fi themed tower defense game made by Clapfoot, is at its essence a balancing act. A capable third-person shooter combined with the strategy of placing defensive structures, both between and during waves of Martian invaders, works quite well but it isn’t all good news. Our

by Justin Pauls
Features   -   Dec 31, 2015 GT Game of the Year 2015 – Justin’s Top 10
GT Game of the Year 2015 – Justin’s Top 10

I have to admit, a lot of the games I was looking forward to have been pushed back or are slated for 2016 and beyond. In fact, a lot of my list surprised me in terms of how much they kept my attention, given the burgeoning backlog of gaming I

by Justin Pauls
Reviews   -   Nov 05, 2015 Back in Black — Call of Duty: Black Ops III review
Back in Black — Call of Duty: Black Ops III review

The evolution of the post-modern shooter is here, and the market is crowded with squad-based combat tactics, cybernetic enhancements including enhanced mobility and vision modes. We have plenty of space marines, wall-running and enough tech installed in people to officially forfeit the term lifespan in favour of “warranty period.” I

by Justin Pauls
Interviews   -   Nov 05, 2015 Treyarch’s Jason Blundell talks current-gen development and Black Ops 3

Black Ops has never been about clarity. Let that sink in while I introduce you to a man I had the pleasure of talking to – Jason Blundell, director at Treyarch and responsible for both the campaign and zombie game modes. Not only is his body of work mysterious, but so

by Justin Pauls
Reviews   -   Nov 03, 2015 To the moon, Alice – Anno 2205 review
To the moon, Alice – Anno 2205 review

If the Anno series is old-hat for you, then perhaps this review isn’t going to bring out the content you’re looking for. I end up playing games that take less time – not because world-building and RTS games don’t interest me, but they can be massive time sinks

by Justin Pauls
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