Yesterday, I played Orcs Must Die! Unchained (OMDU) nearly 12 hours straight. At first, I thought this was because I had intentionally dungeoned myself to crank out a review, but
Playing The Inner World is a frustrating experience. This isn’t just because it suffers from an amateur lack of polish, but because even when the level design is unforgivably
Tank Troopers isn’t presumptuous. It features sizeable arenas, but it never attempts to create its own world, and it’s populated by endearing characters, but it doesn’t give
Hand of Fate 2 is a direct sequel to Defiant Development’s 2015 roguelike and we got our *ehem* hands on the follow-up at PSX. While we encountered some very
The mountains are icy white — the clouds wool grey — and at times, sunlight breaks through the dark veil like a spotlight on the forbidding cliffs that whirl below me. Wagner’
It’s been awhile since Orcs Must Die! Unchained went into Open Beta on PC, but last week at PlayStation Experience, we finally got to see how the game is
Just as playing Assassin’s Creed makes me want to go climb buildings, Absolver makes me want to sign up for martial arts classes.
I spent some time with developer
Super Mega Baseball was a home run for indie developer Metalhead Software when it launched back in 2014, and now the series is back for a second inning in Super
When Steep was announced at Ubisoft’s E3 conference this year, it was a blade of grass in a field already dominated by AAA titles such as Ghost Recon: Wildlands,
Gas Guzzlers Extreme is an uninvited guest at the party of excellent current-gen racing games.
Is it playable? Sure. But it shouldn’t warrant your attention when just about any
A steel carriage powers up the tree-studded slope of a Mediterranean cliffside, and miles below, a coastal city naps in the warm light of a waning sun. I’m not
Shin Megami Tensei IV: Apocalypse is a strong follow-up to its 2013 predecessor, but it still suffers from the same problems. Apocalypse may boast solid combat and progression systems, but