Hunter Wolfe





I played Agents of Mayhem on the E3 showfloor last week — the follow-up to developer Volition’s Saints Row IV — and while my time with it was brief, I walked away charmed by its characters and eager to spend more time in its open world. Agents of Mayhem is an
by Hunter Wolfe
One of the more polished games I played at E3 took me back in time to the 1980s. Outreach, the first game from indie studio Pixel Spill, is a first-person adventure game set in a Cold War-era space station. You play as a Russian cosmonaut who is investigating the disappearance
by Hunter Wolfe
Assassin’s Creed: Black Flag remains one of my favorite games in the series, largely because the game dispelled the typical flat cities of the series’ open worlds in favor of an open sea for players to explore by ship. Ubisoft is capitalizing on Black Flag’s innovative sailing and
by Hunter Wolfe
When it announced Call of Duty: WWII, developer Sledgehammer Games made a promise: the game would return to the series’ roots with boots-on-the-ground combat. After watching a behind-closed-doors gameplay demo at E3, it’s safe to say the studio is delivering on that promise. WWII’s single-player campaign follows an
by Hunter Wolfe
Magikarp Jump captures both the charm and frustration of everybody’s least favorite splash-happy Pokémon. At this point, I’ve raised 11 generations of Magikarp, yet despite having poured hours into The Pokémon Company’s free-to-play mobile game, I haven’t accomplished anything at all. Inherently, the game is nothing
by Hunter Wolfe
Mass Effect Andromeda was not the game we wanted. Across the board, critics and fans bemoaned Andromeda’s lack of polish and knocked the game for its samey fetch quests and empty open world — we did in our review too. In light of developer BioWare’s recent announcement that the
by Hunter Wolfe
What Remains of Edith Finch launched on PS4 and PC last week, which we gave a perfect score in our review. The game and its ending are often ambiguous, so we shot some of our lingering questions to Giant Sparrow Creative Director Ian Dallas, as well as questions about the
by Hunter Wolfe
It is a terrifying challenge to review this game. What Remains of Edith Finch doesn’t deserve to be watered down to typical stock review points. The game is easy on the eyes; the music is haunting yet beautiful; I didn’t run into any bugs — yada, yada. These are
by Hunter Wolfe