Eric Van Allen


Endless Legend was a sleeper hit for fans of 4x strategy in 2014. From the devs of Endless Space, Legend was a nice mix of fantasy, unique races, asymmetric tactics and that feeling of “just one more turn.” Well, the Guardians DLC does a lot to add to that “one
by Eric Van AllenLast week, we saw the darker side of Kickstarter campaigns, as a fraudulent backer gave €7000 to Dimension Drive’s Kickstarter during its last hours, enough to fund the game. Kickstarter, according to its ToS, pulled the charge, which de-funded the campaign with minutes to spare. Most teams might have
by Eric Van Allen
Note: This impressions piece will contain spoilers for all three episodes released so far. If you haven’t played them yet, I highly recommend you do so. For those looking for the thumbs up or down: yes, I highly recommend playing episode three of Life is Strange. In my article
by Eric Van Allen
We’ve been playing just a bit of The Witcher 3: Wild Hunt (where a bit equals dozens of hours), and been absolutely loving it. Huge open world, great story and characters, and brutal combat. I took some time off from witcher-ing to do a quick Snapshot on it, so
by Eric Van Allen
We’ve been playing just a bit of The Witcher 3: Wild Hunt (where a bit equals dozens of hours), and been absolutely loving it. Huge open world, great story and characters, and brutal combat. I took some time off from witcher-ing to do a quick Snapshot on it, so
by Eric Van Allen
While the Neptunia series is largely recognized for its steady stream of JRPG releases, Action Unleashed is a new frontier for the series. Bringing on Tamsoft, the developer infamous for their busty-ninja-brawler series Senran Kagura, this side-story is not just a breath of fresh air, but what I hope will
by Eric Van Allen
Warhammer 40,000 has provided some pretty amazing gaming experiences, from the excellent Dawn of War series to the brutal Space Marine game. Developer Hammerfall has taken an interesting route with their handling of the IP, though, and has created a variant of chess more akin to XCOM than the
by Eric Van Allen
There aren’t many game mechanics as frustrating as weapon degradation. Getting attached to a certain tool of destruction, spending time and resources making it that perfect implementation of your destructive will, only to have it snap in half on the brow of a low-level mob is pretty infuriating. The
by Eric Van Allen