Bryan Lawver
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From the developers of Bulletstorm, Outriders is an upcoming three-person co-op RPG/shooter that feels equally at home in both of those genres. One part Destiny, one part Mass Effect, but still entirely its own game, Outriders makes the weapon in your hands and the supernatural powers at your disposal
by Bryan Lawver
By the time Lost Ember starts, most of the events of its plot are already distant memories. The game tells the story of a great civilization’s fall not as it happens, but through the memories of one of its long-dead citizens. As a restless spirit, you have the ability
by Bryan Lawver
Of all the niche trends that have grown into ubiquity in gaming in the last few years, roguelikes and pixel art may be some of the most divisive, immediately drawing some players in while signalling others to stay away. Black Future ’88 takes those elements and throws in a faux-’
by Bryan Lawver
Diving into the Shadowrun Sixth World Beginner Box must feel a little bit like arriving for the first time in the futuristic version of Seattle in which the long-running roleplaying series is set. Like the dark, twisting streets of that run-down metropolis, the sixth edition of Shadowrun is built on
by Bryan Lawver
In the short opening paragraph of its instruction booklet, Sovereign’s Chain pitches itself as the aggressive card game of the future — the kind of game you might play while searching for a smuggler to take you into restricted space or while passing time on the Nostromo between landings. The
by Bryan Lawver
With its November 14th release date closing in, top-down action-adventure game Sparklite is getting a Steam demo soon. Developed by Red Blue Games, this beautifully animated pixel art game inspired by the likes of The Legend of Zelda: A Link to the Past is also available for pre-order now on
by Bryan Lawver
Right at the outset, Disco Elysium makes it clear that it’s a different kind of game than its cRPG trappings might suggest. In fact, even calling it a different kind of game might not be quite right. That implies that there are other games like Disco Elysium, that it
by Bryan Lawver
When I previewed The Outer Worlds this summer and found that it wasn’t quite clicking, I wondered if it was just because I only had 90 minutes to play when the full game is many times that length. After all, it had some of the elements that I remember
by Bryan Lawver