A Kay Purcell




Welcome to Mara, a sunny little island-filled world where it is always summer. You’ll be taking on the role of Koa, a young girl who is determined to heed her grandmother’s advice and help everyone. After discovering a strange, magical creature and repairing an old boat, you set
by A Kay Purcell
Today, XSEED announced the NA release date for Story of Seasons: Friends of Mineral Town, a Switch remake of the beloved Game Boy title, Harvest Moon: Friends of Mineral Town along with a new trailer. The game will be coming to North American consoles on July 14th, and is currently
by A Kay Purcell
Earlier this month, XSEED Games published its first localization blog for Story of Seasons: Friends of Mineral town, the Switch remake of the beloved Harvest Moon classic, and it contains some delightful information. For the first time in the series’ long history, players will be able to marry any eligible
by A Kay Purcell
Fans have waited a very, very long time for Final Fantasy VII Remake, an expansive and ambitious new look at Final Fantasy VII, which was one of the most ambitious games of its time. Featuring expansive lore, unforgettable characters, and a mostly open-world plot and a huge world which spanned
by A Kay Purcell
It’s hard to believe that it’s been eight years since Animal Crossing: New Leaf first released in Japan. Eight years seems like a very long time between installments, but Animal Crossing fans have, almost universally, agreed that this was well worth the wait. New Horizons is loaded with
by A Kay Purcell
There’s no doubt that the Nintendo booth, which featured the bright colors and unique characters from the upcoming Animal Crossing: New Horizons, stole the show at PAX East. Lines for demos, merch, and photo ops were capped minutes after the show floor opened, and everyone was clamoring to get
by A Kay Purcell
I remember sitting around the family television Christmas morning with my brother and uncle in 1997, watching the opening to Final Fantasy VII in awe. I couldn’t imagine that video games could ever look better than they did at that moment. Looking back, the idea is downright laughable, but
by A Kay Purcell
The Rune Factory series was innovative, different, and practically unrivaled when Rune Factory: A Fantasy Harvest Moon was first released in the US in 2006. A farming game with magic, monsters, and combat, developer Neverland Co. built a fantasy fighting farming empire spread across six games which was virtually unrivaled
by A Kay Purcell