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Giving a game a chance to grow on you.
Sometimes, you gotta play a few times for it to click
By
Mike Dunn
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How to rescue your game when you get the rules wrong
It's all about keeping your players satisfied
By
Mike Dunn
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20 Strong: Nemesis, Tainted Grail, & Etherfields preview
We've got the skinny on this new collab with Awaken Realms
By
Mark Streed
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Hell of a Deal: Cashless, co-operative poker??
Designer Cameron Reid explains why betting souls is better than betting money
By
Mike Dunn
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8 Steps for Handling a Player with “Main Character Syndrome”
Do you have a player treating your campaign like it’s their own epic saga? Here are some steps to help you turn a solo act into a full ensemble show.
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