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            We first caught a glimpse of Ammon Anderson’s Twinkle Twinkle at PAX Unplugged in 2023, as a part of that year’s PAX Rising Showcase. It was the first hint at how prolific the Gnome Hollow designer would prove to be in the coming months, and we were eager
 
            PAX is inevitable
by David Flynn 
            PAX is inevitable
by David Flynn 
            Pax West badges on sale this month.
by David Flynn 
            We first caught a glimpse of Ammon Anderson’s Twinkle Twinkle at PAX Unplugged in 2023, as a part of that year’s PAX Rising Showcase. It was the first hint at how prolific the Gnome Hollow designer would prove to be in the coming months, and we were eager
by Mike Dunn 
            In this conversation, Mike Dunn and John Farrell interview Jason Matthews about the board game ‘First Monday in October,’ which explores the history of the Supreme Court. They discuss the game’s mechanics, strategic elements, and its educational value, particularly in understanding judicial philosophy and historical context. The conversation also
by Mike Dunn![Heading Out preview [PAX] — Driving Past](/content/images/size/w600/2025/02/image002-4-4.jpg) 
            Recently, I was lucky enough to attend PAX East, and while I was there I sat down to play Heading Out with the guidance of the developers at Serious Sim. Taking inspiration from 70s road flicks, Heading Out is a heavily stylized roguelite racing game steeped to perfection in the
by Jackson Lustberg![Parry Nightmare review [PAX] — The sleep paralysis demon is actually pretty chill](/content/images/size/w600/2025/02/image002-2-11.jpg) 
            I was recently lucky enough to attend PAX East, during which I got to sit down and play Parry Nightmare. Developed by KAKUKAKU Games and published by Phoenixx Inc., Parry Nightmare is a top-down action game and the first game in the “Parry Heaven” genre. I went into it thinking
by Jackson Lustberg![Rightfully, Beary Arms preview [PAX] — Bearing your teeth](/content/images/size/w600/2025/02/image001-2-13.jpg) 
            Daylight Basement Studios has announced a new update for their bullet hell roguelite: Rightfully, Beary Arms, which I was lucky enough to get to play at PAX. The Paws and Claws fashion update promises a good chunk of new content: including weapon augmentations, new run modifiers, and the introduction of
by Jackson Lustberg![Kamaeru: A Frog Refuge preview [PAX] — As wholesome as it gets](/content/images/size/w600/2025/02/image001-1-14.jpg) 
            Recently, I was lucky enough to attend PAX East, where I met up with the two developers behind Kamaeru: A Frog Refuge. This is their first game as a studio, and the developers at Humble Reeds have a strong premise and a deep understanding of what they want their game
by Jackson Lustberg