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Interviews   -   Jan 10, 2024 M. Allen Hall, creator of Godspark and Sprinkles is missing, on experimental design and the state of the TTRPG industry
M. Allen Hall, creator of Godspark and Sprinkles is missing, on experimental design and the state of the TTRPG industry

Continuing my series of interviews with tabletop designers, I move from the therapeutic model of design to M. Allen Hall, a more recent entrant into the market. Starting out as a fantasy author, he was able to share insights on the differences in competition and production in the markets, and

Interviews   -   Jan 05, 2024 Luke Crane, creator of Burning Wheel and Mouse Guard, on RPG design and the state of the industry
Luke Crane, creator of Burning Wheel and Mouse Guard, on RPG design and the state of the industry

Continuing my series of interviews with RPG designers, I spoke with Luke Crane, the mind behind Burning Wheel, Burning Empires, Burning Sands, and Mouse Guard. (The mice are not on fire, I assure you.) These games focus on the emotional and experiential aspects of a character first, as opposed to

Interview with Craig Campbell of Nerdburger games, designer of Capers, Good Strong Hands, and others on small press distribution and the state of the industry
Interviews   -   Jan 10, 2024 Interview with Craig Campbell of Nerdburger games, designer of Capers, Good Strong Hands, and others on small press distribution and the state of the industry

Nerdburger Games has been lauded many times for its achievements in design, covering adventure and parody, group, GM-less, and solo, along with more to come in the future. Craig Campbell, creator and lead designer, gave his insight on the nature of the market for a small press publisher, and our

by John Farrell
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Interviews   -   Jan 10, 2024 Interview with Craig Campbell of Nerdburger games, designer of Capers, Good Strong Hands, and others on small press distribution and the state of the industry
Interview with Craig Campbell of Nerdburger games, designer of Capers, Good Strong Hands, and others on small press distribution and the state of the industry

Nerdburger Games has been lauded many times for its achievements in design, covering adventure and parody, group, GM-less, and solo, along with more to come in the future. Craig Campbell, creator and lead designer, gave his insight on the nature of the market for a small press publisher, and our

by John Farrell
Interviews   -   Jan 10, 2024 M. Allen Hall, creator of Godspark and Sprinkles is missing, on experimental design and the state of the TTRPG industry
M. Allen Hall, creator of Godspark and Sprinkles is missing, on experimental design and the state of the TTRPG industry

Continuing my series of interviews with tabletop designers, I move from the therapeutic model of design to M. Allen Hall, a more recent entrant into the market. Starting out as a fantasy author, he was able to share insights on the differences in competition and production in the markets, and

by John Farrell
Interviews   -   Jan 05, 2024 Luke Crane, creator of Burning Wheel and Mouse Guard, on RPG design and the state of the industry
Luke Crane, creator of Burning Wheel and Mouse Guard, on RPG design and the state of the industry

Continuing my series of interviews with RPG designers, I spoke with Luke Crane, the mind behind Burning Wheel, Burning Empires, Burning Sands, and Mouse Guard. (The mice are not on fire, I assure you.) These games focus on the emotional and experiential aspects of a character first, as opposed to

by John Farrell
News   -   Jan 04, 2024 The Throne of Thorns for Ruins of Symbaroum 5E announced, alongside a world book
The Throne of Thorns for Ruins of Symbaroum 5E announced, alongside a world book

Free league recently announced that two new expansions will be released for Ruins of Symbaroum soon, including a 5E adaptation of the Symbaroum RPG: The Throne of Thorns Part I, which will be an epic campaign book serving as the beginning of a massive adventure chronicle, and The World of

by Richard Allen
Features   -   Dec 28, 2023 RPGs at PAX Unplugged — All hail the indie scene
RPGs at PAX Unplugged — All hail the indie scene

PAX Unplugged 2023 was a bounty of knowledge, new faces, and great games. I spoke to someone at nearly every RPG booth, and I am following up with an interview series on the design and production of roleplaying games. Below you can find some highlights of games I saw and

by John Farrell
Interviews   -   Dec 26, 2023 Stephen Dewey, creator of Ten Candles, on Indie production and the state of the industry
Stephen Dewey, creator of Ten Candles, on Indie production and the state of the industry

Kicking off my first in a series of interviews with RPG designers, Stephen Dewey and I discussed the culture and practicalities of independent game production. He is best known for designing, writing, and producing Ten Candles, a tragic horror game which incorporates candles that are the only light you will

by John Farrell
Reviews   -   Dec 21, 2023 Candela Obscura review — Ill omens
Candela Obscura review — Ill omens

Candela Obscura is an RPG from Darrington Press, Critical Roll’s print division. The game’s focus is on the titular Candela Obscura, an organization that is basically Illuminati GhostBusters. Their job is to track down magickal (always with the k) phenomena and neutralize them. I need to make a

by James van Tonningen
News   -   Dec 19, 2023 Learn to play Vaesen — Sign up now!
Learn to play Vaesen — Sign up now!

Free League is offering a workshop on how to play Vaesen on Alchemy VTT. Sign up below! Spots are limited and going fast.   Learn to Play Vaesen – Nordic Horror Roleplaying on Alchemy VTT In the shadows, something stirs. Strange beings. Twisted creatures, lurking at the edge of vision. Watching. Waiting.

by Mark Julian
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