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Previews   -   Dec 06, 2014 Hands-on with Drinkbox’s new IP, Severed
Hands-on with Drinkbox’s new IP, Severed

Drinkbox Studios’ new title, Severed, was announced at the Playstation Experience event among a sea of indie games featured for the Vita. If its striking visuals and interesting swipe mechanics didn’t catch your eye at first glance, well, I’m here to shove your face into the screen. Severed

Previews   -   Dec 06, 2014 Gaming Trend PlayStation Experience Coverage
Gaming Trend PlayStation Experience Coverage

Gaming Trend Editors Kenneth Shepard and Eric Van Allen have made their sojurn to the desert (it’s in Las Vegas — no need to feel bad for them) to dig up all that is fit to print on the Sony PlayStation Experience.  New trailers, fresh hands-on perspectives, and so much

Games Need More Events Like PlayStation Experience
Editorials   -   Dec 06, 2014 Games Need More Events Like PlayStation Experience

Tonight, I, and hundreds of others, attended a “Night Under No Man’s Sky” event where footage of Hello Games’ No Man’s Sky was shown to the backdrop of an independent band’s live concert. Before the show began, Hello Game’s Sean Murray, clearly humbled by the opportunity

by Kenneth Shepard
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Editorials   -   Dec 06, 2014 Games Need More Events Like PlayStation Experience
Games Need More Events Like PlayStation Experience

Tonight, I, and hundreds of others, attended a “Night Under No Man’s Sky” event where footage of Hello Games’ No Man’s Sky was shown to the backdrop of an independent band’s live concert. Before the show began, Hello Game’s Sean Murray, clearly humbled by the opportunity

by Kenneth Shepard
Previews   -   Dec 06, 2014 Hands-on with Drinkbox’s new IP, Severed
Hands-on with Drinkbox’s new IP, Severed

Drinkbox Studios’ new title, Severed, was announced at the Playstation Experience event among a sea of indie games featured for the Vita. If its striking visuals and interesting swipe mechanics didn’t catch your eye at first glance, well, I’m here to shove your face into the screen. Severed

by Eric Van Allen
Previews   -   Dec 06, 2014 Gaming Trend PlayStation Experience Coverage
Gaming Trend PlayStation Experience Coverage

Gaming Trend Editors Kenneth Shepard and Eric Van Allen have made their sojurn to the desert (it’s in Las Vegas — no need to feel bad for them) to dig up all that is fit to print on the Sony PlayStation Experience.  New trailers, fresh hands-on perspectives, and so much

by Ron Burke
Features   -   Dec 05, 2014 20 Years of Play: Gaming Trend Reflects on PlayStation
20 Years of Play: Gaming Trend Reflects on PlayStation

Today, I am feeling a bit nostalgic. As this piece is being published, I’m likely headed to an airport in order to head to Sony’s PlayStation Experience event, and I can’t help but reflect on the past 20 years that this event is meant to be celebrating.

by Kenneth Shepard
Editorials   -   Nov 14, 2014 Sly Cooper: The Responsibility That Comes With Cliffhangers and Reviving Old Series
Sly Cooper: The Responsibility That Comes With Cliffhangers and Reviving Old Series

[The following contains spoilers for Sly Cooper: Thieves in Time. Reader discretion is advised] As someone who works in the video game industry, when there’s disappointing news I try to be understanding. If a game isn’t good, I get it, games are hard to make. If a game

by Kenneth Shepard
Features   -   Nov 12, 2014 A look back at PS4’s first year of PlayStation Plus

Last June, at a crowded venue in Los Angeles, Sony was prepared to hold its E3 press conference and finally give some concrete details about the debut of PlayStation 4.  The console’s announcement had already taken place a few months prior, but gamers were still left wondering about specifics,

by Matt Welsh
Reviews   -   Nov 10, 2014 Be still, my hearts — Tales of Hearts R review
Be still, my hearts — Tales of Hearts R review

Must a game be unique to be great?  Can a game have all of the elements of greatness: fun and dynamic gameplay, solid storytelling and characters, and challenging obstacles that reward the player for their hard work and still fall short of the greatness mark because its familiarity within a

by Patrick Rost
Reviews   -   Oct 29, 2014 Coulda, Woulda, Shoulda – Freedom Wars review

Developed by SCE Japan Studio and just now coming West after a successful launch in Asia, Freedom Wars has all the markings of a hit PS Vita exclusive title. It was designed by the same team behind God Eater Burst and God Eater 2, and the musical score was composed

by Stefan Alexander
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