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Previews   -   Apr 10, 2024 Rightfully, Beary Arms preview [PAX] — Bearing your teeth
Rightfully, Beary Arms preview [PAX] — Bearing your teeth

Daylight Basement Studios has announced a new update for their bullet hell roguelite: Rightfully, Beary Arms, which I was lucky enough to get to play at PAX. The Paws and Claws fashion update promises a good chunk of new content: including weapon augmentations, new run modifiers, and the introduction of

Previews   -   Apr 05, 2024 Kamaeru: A Frog Refuge preview [PAX] — As wholesome as it gets
Kamaeru: A Frog Refuge preview [PAX] — As wholesome as it gets

Recently, I was lucky enough to attend PAX East, where I met up with the two developers behind Kamaeru: A Frog Refuge. This is their first game as a studio, and the developers at Humble Reeds have a strong premise and a deep understanding of what they want their game

Parry Nightmare review [PAX] — The sleep paralysis demon is actually pretty chill
Reviews   -   Apr 10, 2024 Parry Nightmare review [PAX] — The sleep paralysis demon is actually pretty chill

I was recently lucky enough to attend PAX East, during which I got to sit down and play Parry Nightmare. Developed by KAKUKAKU Games and published by Phoenixx Inc., Parry Nightmare is a top-down action game and the first game in the “Parry Heaven” genre. I went into it thinking

by Jackson Lustberg
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Reviews   -   Apr 10, 2024 Parry Nightmare review [PAX] — The sleep paralysis demon is actually pretty chill
Parry Nightmare review [PAX] — The sleep paralysis demon is actually pretty chill

I was recently lucky enough to attend PAX East, during which I got to sit down and play Parry Nightmare. Developed by KAKUKAKU Games and published by Phoenixx Inc., Parry Nightmare is a top-down action game and the first game in the “Parry Heaven” genre. I went into it thinking

by Jackson Lustberg
Previews   -   Apr 10, 2024 Rightfully, Beary Arms preview [PAX] — Bearing your teeth
Rightfully, Beary Arms preview [PAX] — Bearing your teeth

Daylight Basement Studios has announced a new update for their bullet hell roguelite: Rightfully, Beary Arms, which I was lucky enough to get to play at PAX. The Paws and Claws fashion update promises a good chunk of new content: including weapon augmentations, new run modifiers, and the introduction of

by Jackson Lustberg
Previews   -   Apr 05, 2024 Kamaeru: A Frog Refuge preview [PAX] — As wholesome as it gets
Kamaeru: A Frog Refuge preview [PAX] — As wholesome as it gets

Recently, I was lucky enough to attend PAX East, where I met up with the two developers behind Kamaeru: A Frog Refuge. This is their first game as a studio, and the developers at Humble Reeds have a strong premise and a deep understanding of what they want their game

by Jackson Lustberg
Previews   -   Mar 28, 2024 Deathbound preview [PAX] – Boundless promise
Deathbound preview [PAX] – Boundless promise

It is quite hard to differentiate from the crowded “punishingly difficult third-person action RPG” genre, but Deathbound manages to do so in strides. Striking a great balance between familiarity and novelty, Deathbound proves that it doesn’t take a reinvention of the genre to be good – just confident game design

by Nicholas Aguilera
Previews   -   Mar 28, 2024 Visions of Mana hands-on preview [PAX] — KutieKatelyn Wrap Up Part 2
Visions of Mana hands-on preview [PAX] — KutieKatelyn Wrap Up Part 2

I was lucky enough to get a chance to try the upcoming Visions of Mana from Square Enix via a media-only session. This is the first hands-on with the game outside of the developers. We were given two different areas to play through: one was a more open grassy area,

by Katelyn Lawlor
Previews   -   Mar 27, 2024 Demon Spore preview [PAX] — Infectious challenge
Demon Spore preview [PAX] — Infectious challenge

A good action-horror game is a delicate balance. Action necessitates fighting, and if the player is too strong, then the stakes drop off and the game ceases to be scary. If the forces that antagonize the player are too powerful, then players could grow frustrated and lose interest. There needs

by Jackson Lustberg
Previews   -   Mar 27, 2024 PAX East 2024 – The Played Games — KutieKatelyn Wrap Up Part 1
PAX East 2024 – The Played Games — KutieKatelyn Wrap Up Part 1

PAX East 2024 was a wild ride with a ton of ups and downs, but those ups were something special. I got the honor to demo quite a few upcoming and currently available games from developers passionate about what they’re making. I played quite a bit and will include

by Katelyn Lawlor
Previews   -   Feb 21, 2024 Rebuilding Chicago preview — New city, same old fire
Rebuilding Chicago preview — New city, same old fire

Easily my favorite part of attending cons is the off chance of running into the people behind my favorite stuff. At PAXU ‘22, I got to have a brief chat with Quinn Brander about the then-upcoming Rebuilding Seattle, which I promptly gave a 100 in my review. It was obviously

by Nick Dubs
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