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I love martial arts. I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts. But more often than not, I don’t feel I find many games that do justice to that near bottomless affection.
Aragami is a stealth action game that takes inspiration from other titles like Mark of the Ninja and Tenchu. What separates it from those titles are its beautiful art that blends the colorful minimalism of Gigantic and the painterly Japanese style of Okami, and the Shadow Powers that protagonist Aragami
Okhlos reads like a tongue-in-cheek history lesson on Ancient Greece and plays like a surprisingly brutal roguelike that hinges on your ability to manage a horde of Greece’s more underrepresented and oppressed people. The fine folks over at Coffee Powered Machine have done their research on the societal quirks
by Grant GardinerOkhlos reads like a tongue-in-cheek history lesson on Ancient Greece and plays like a surprisingly brutal roguelike that hinges on your ability to manage a horde of Greece’s more underrepresented and oppressed people. The fine folks over at Coffee Powered Machine have done their research on the societal quirks
by Grant GardinerI love martial arts. I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts. But more often than not, I don’t feel I find many games that do justice to that near bottomless affection.
by Lucious BarnesAragami is a stealth action game that takes inspiration from other titles like Mark of the Ninja and Tenchu. What separates it from those titles are its beautiful art that blends the colorful minimalism of Gigantic and the painterly Japanese style of Okami, and the Shadow Powers that protagonist Aragami
by Josh DevlinSince 2000, I’ve been anxiously awaiting another Banjo-Kazooie platformer. As a series that helped define my early gaming years, Rare’s pair of Nintendo 64 collect-a-thons enthralled me with their wonderful character design, impeccable platforming, and memorable soundtrack. And while 2008’s Banjo-Kazooie: Nuts & Bolts was a great
by Matt WelshGareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown series. Since departing from Ruffian, Gareth has spent the last few years of his time working on his first indie
by Travis NorthupThere are plenty of games that include heists. Payday, Watch Dogs, and your pick of GTA’s are immediate and obvious examples. But all of these titles envision a very particular kind of heist, the kind that typically go very well- until they very violently and spectacularly do not. I’
by Lucious BarnesAt E3 you take a lot of appointments. In fact, across three days we ended up taking nearly 70 of them between the eight of us. The best part about having that much chaos in your life in such a short period of time is that it makes the real
by Ron BurkeMighty No. 9 is one of the original Kickstarter darlings, and it looks like we’re finally going to be able to get our hands on it. I was able to get some hands-on time with the title at Deep Silver’s E3 2015 booth, and I have to say
by Spencer Campbell