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I have a PlayStation VR, HTC Vive, and an Oculus Rift. I guess what I’m saying is that I’m a bit of a VR fan. Out of the three, the PSVR has been the most lacking in fully-baked experiences. Don’t get me wrong, there are still plenty
Games Workshop and developer Eko Software have teamed up to deliver something new to the Warhammer universe — an Action RPG. To do this, the studios clearly cast an eye to a few of the folks that have done it right, took a few pages from their books, and set to
When games are ported to PC from console instead of the other way around, we like to put it in the Gaming Trend pressure cooker to see what is different about the port, how it performs, and what fans can expect should they take the leap. This time we take
by Ron BurkeWhen games are ported to PC from console instead of the other way around, we like to put it in the Gaming Trend pressure cooker to see what is different about the port, how it performs, and what fans can expect should they take the leap. This time we take
by Ron BurkeI have a PlayStation VR, HTC Vive, and an Oculus Rift. I guess what I’m saying is that I’m a bit of a VR fan. Out of the three, the PSVR has been the most lacking in fully-baked experiences. Don’t get me wrong, there are still plenty
by Ron BurkeGames Workshop and developer Eko Software have teamed up to deliver something new to the Warhammer universe — an Action RPG. To do this, the studios clearly cast an eye to a few of the folks that have done it right, took a few pages from their books, and set to
by Ron BurkeIf you’ve been playing BattleTech as long as I have then you probably remember the grainy but amazing intro videos for the MechWarrior and MechCommander series. Several of those videos featured mechs in combat in wide open spaces, but it’s the tight corridors of the city landscape that
by Ron BurkeThere is a war of escalation in video games. Every year we see more new games on the market, and each one is vying for our attention with a new twist in store for players. When I went to E3 last year I scheduled a back-to-back appointment set with Focus
by Ron BurkeIt’d be very easy to dismiss Fell Seal: Arbiter’s Mark as a derivative work of games like Final Fantasy Tactics, Tactics Ogre, or the more recent Banner Saga trilogy. That’d be a mistake. While it’s obvious that developer 6 Eyes Studios was heavily inspired by the
by Ron BurkeYou might recall that we had lots of fun [JOBBING] in the Job Simulator game from Owlchemy lab back in 2017. The game was set up as a series of simulation sandboxes that gave you the chance to make copies, answer phones, and other cubicle fun, then flip some burgers,
by Ron BurkeUbisoft has been on a roll the past few years with its Assassin’s Creed franchise. Assassin’s Creed Odyssey was a triumph, as was Origins before it, and while we will have to wait another year to see what’s next, we have a blast from the past to
by Ron Burke