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Wormholes is the kind of artistic miracle that can only happen when the right people are in the right place at the right time, when everything else is going wrong. This no-budget, universe-hopping sitcom was born out of the darkness of the 2020 lockdowns when Gamal ElSawah, Sajda Waite, and
The character action genre has mostly been restricted to the AAA space since the term first emerged. Games like Kingdom Hearts, Devil May Cry, and Hi-Fi Rush have deep, expansive movesets for players to express themselves with. There have been smaller titles that fit into the genre, like Ultrakill and
Every single video game is a miracle. That’s not an exaggeration; games take an incredible amount of time, effort, and care that anything, from the smallest phone games to the cutting edge AAA, continues to amaze me. Infinite Guitars is clearly a work of passion. It’s got incredible
by David Flynn
Every single video game is a miracle. That’s not an exaggeration; games take an incredible amount of time, effort, and care that anything, from the smallest phone games to the cutting edge AAA, continues to amaze me. Infinite Guitars is clearly a work of passion. It’s got incredible
by David Flynn
Wormholes is the kind of artistic miracle that can only happen when the right people are in the right place at the right time, when everything else is going wrong. This no-budget, universe-hopping sitcom was born out of the darkness of the 2020 lockdowns when Gamal ElSawah, Sajda Waite, and
by John Farrell
The character action genre has mostly been restricted to the AAA space since the term first emerged. Games like Kingdom Hearts, Devil May Cry, and Hi-Fi Rush have deep, expansive movesets for players to express themselves with. There have been smaller titles that fit into the genre, like Ultrakill and
by David Flynn
2020’s Coffee Talk was a cozy visual novel about an alternate reality Seattle, chronicling the lives of the titular cafe’s patrons. It was chill, thought provoking and, despite lacking traditional choices, had quite a lot of variance in how the story could play out. Now in 2023 we’
by David Flynn
“Kind friends and companions, come join me in rhyme. Come lift up your voices in chorus with mine. Come lift up your voices, all grief to refrain. For we may or might never all leave here again.” The crew’s song echoes across the ice flow. The words won’t
by David Flynn
I think everyone has imagined action scenes playing out to whatever tunes are playing on the radio. Sure, on the outside most may call AMVs or fan fiction cringy, but we all like to indulge once in a while, and music is a good way to facilitate that. If you’
by David Flynn
A few years ago I wrote an editorial discussing the shocking majesty of Hidden Frontier, a no-budget Star Trek fan film that reached for the stars and became one of my favorite shows of all time. Since then I ate through every sequel and spinoff and made my way deeper
by John Farrell
Colossal Cave Adventure was a 1976 text-based adventure game developed by Will Crowther then later expanded by Don Woods. In the game, players would type in commands to explore a massive cave system and find treasure. It’s the first widely known adventure game, with its only predecessor achieving nowhere
by David Flynn