It’s rare to see a new combat card game make such responsible decisions as Gruff. While the two player combat card genre is a crowded field, Gruff’s design sets it apart because of how well it approaches every aspect of gameplay. From graphic design to deck building to
I still remember being lucky enough being asked to try out a prototype of a deck-building game one day before Origins at a hotel nearby. That day I was introduced to Rob Dougherty and Star Realms. I knew it would be special, but I had no idea how big it
Blurble is a game of words and shouting, and there is something attractive in that directness. There isn’t anything deep in this game, but depth isn’t its goal. The purpose of any true party game is to be approachable, lighthearted, and whimsical. Blurble achieves all three of those
Blurble is a game of words and shouting, and there is something attractive in that directness. There isn’t anything deep in this game, but depth isn’t its goal. The purpose of any true party game is to be approachable, lighthearted, and whimsical. Blurble achieves all three of those
It’s rare to see a new combat card game make such responsible decisions as Gruff. While the two player combat card genre is a crowded field, Gruff’s design sets it apart because of how well it approaches every aspect of gameplay. From graphic design to deck building to
I still remember being lucky enough being asked to try out a prototype of a deck-building game one day before Origins at a hotel nearby. That day I was introduced to Rob Dougherty and Star Realms. I knew it would be special, but I had no idea how big it
Studio Woe is a company of two artists whose hands have touched some of the most lush visual feasts of the past few years. Darksiders, Warhammer 40k, and League of Legends all bore their work before they made it their goal to found Studio Woe. I’m glad I took
If there’s anything that can kill your love of a job, it’s the monotony of the day to day grind. When that happens, you often have to spice up the workplace with practical jokes or silly contests that hopefully stay on the right side of the line between
An empire in crisis, the noble houses are preparing to bring all of their daemonic power to bear in the power struggle that is to come. For now, they must be content to strike from the shadows, using catspaws to undermine one another and bide their time for the conflict
There are two games to be had in the small box of the Fantasy Realms card game. The intentional one is an interesting game of hand optimization. The unintentional one is a tedious game of conditional mathematics. The fact that one game can take just as long as the other
In last month’s article I exhumed and dissected a professional mono-black zombies deck in the Standard format. The reason I chose that specific deck was to demonstrate the critical importance of synergy in Magic: the Gathering. No longer is it wise to stack together your forty favorite cards plus