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If you ask Board Game Geek (or certain people on this website), Founders of Gloomhaven is a flop. There are too many rules, which are all too fiddly. There are too many mechanics, which feel too separate and tacked-on. The art and colors are too drab and fail to properly
Icaion, just like its predecessor Mysthea, is a gorgeous game. The art is very nice, there’s once again your preposterous amount of minis for Kickstarter, and boy am I a sucker for double-layer player boards. However, while Mysthea was a game I thoroughly enjoyed despite its faults, Icaion is
For too long, Lords of Waterdeep was held up as the king of introductory worker placement games. I always felt weird about it, though; while it has a simplicity and straightforwardness that makes it seem good for people new to the scene, there isn’t really much room for player
by Nick Dubs
For too long, Lords of Waterdeep was held up as the king of introductory worker placement games. I always felt weird about it, though; while it has a simplicity and straightforwardness that makes it seem good for people new to the scene, there isn’t really much room for player
by Nick Dubs
If you ask Board Game Geek (or certain people on this website), Founders of Gloomhaven is a flop. There are too many rules, which are all too fiddly. There are too many mechanics, which feel too separate and tacked-on. The art and colors are too drab and fail to properly
by Nick Dubs
Icaion, just like its predecessor Mysthea, is a gorgeous game. The art is very nice, there’s once again your preposterous amount of minis for Kickstarter, and boy am I a sucker for double-layer player boards. However, while Mysthea was a game I thoroughly enjoyed despite its faults, Icaion is
by Nick Dubs
Mysthea is the type of game that I legitimately love, but always struggle to get to the table. At its core, Mysthea is one of those epic-length area control games, complete with gorgeous art and minis. On top of that core, it introduces a good bit of euro-style VP scoring
by Nick Dubs
The Op launched Mountains Out Of Molehills on February 24. The game is available on their website shop. According to The Op, “Mountains Out Of Molehills [$39.99 | Ages 9+ | 2-4 Players], is a new, light strategy game where you want to be the mole with the most control! Players
by Kat Fast
Outside of Gùgōng and games made by Vita Lacerda, I can’t recall the last time I’ve had this much fun with a Euro. I also can’t recall the last time I had players eagerly, immediately, and unanimously request that we reset the game and play again right
by Dick Marshall
The time has come! Pendulum, by Stonemaier Games is a worker placement game that, unlike many other worker placement games, utilizes a real time component to make the game a unique experience. Designed by Travis Jones, with art by Robert Leask, Pendulum is one of the lesser talked about games
by Rob Berg
Back in 2019, Restoration and Mondo unveiled their Unmatched system with Battle of Legends, Volume One. For those that didn’t read our initial review, it was an extremely successful reimplementation of the long out-of-print Star Wars: Epic Duels game with mildly revamped gameplay and without the Star Wars license.
by Nick Dubs