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A tale is spun of ancient gods, not for the last time, but for the first. They weave themselves into the people’s memories that they might be worshipped and adored. This is the time when their faithful must make a stand, not on the battleground with steel and blood,
I have played numerous civilization games, and many of them are quite good. Nations, Roll Through the Ages: The Bronze Age, and Clash of Cultures are just a handful of excellent civilization games, each with their own unique merits. Yet, when it comes to feeling like you’ve battled through
You may recognize the American Revolution as the war that created the United States, but the groundwork for that rebel uprising started a couple decades earlier with the French & Indian War. The war between France and Britain solidified Britain’s North American dominance while subsequent political actions caused a
by Nick South
You may recognize the American Revolution as the war that created the United States, but the groundwork for that rebel uprising started a couple decades earlier with the French & Indian War. The war between France and Britain solidified Britain’s North American dominance while subsequent political actions caused a
by Nick South
A tale is spun of ancient gods, not for the last time, but for the first. They weave themselves into the people’s memories that they might be worshipped and adored. This is the time when their faithful must make a stand, not on the battleground with steel and blood,
by John Farrell
I have played numerous civilization games, and many of them are quite good. Nations, Roll Through the Ages: The Bronze Age, and Clash of Cultures are just a handful of excellent civilization games, each with their own unique merits. Yet, when it comes to feeling like you’ve battled through
by Nick South
The most well-known area control board game has to be Risk. While other games like Axis and Allies and Samurai Swords had more depth, pushing the Roman numerals around the map while the jerk turtled in Australia was commonplace on weekends. Other area control games have come out since including
by Keith Schleicher
Medieval times were hardly for the faint of heart. Treachery, wars, plagues, and famine were all too commonplace. Lords of the period were in a constant battle for power and prestige with only the savviest, and perhaps most brutal, rising highest among the ranks of nobility. Despite the horrific backdrop,
by Nick South
New Bedford is certainly not the first game to be released with an unconventional theme. Greater than Game’s release about eighteenth century whaling is no more unique than, say, Takenoko’s feeding of pandas or Rococo’s dress designing in Renaissance era France. As the former games show, unusual
by Nick South
The duality between creation and destruction defines the human experience. We thrive on sacrifice and consume to exist. But that’s all a little dark for game night, so Kaboom lets you smash things, and smash’em good. The concept of Kaboom is simple: one person has 30 seconds to
by John Farrell
Board games use the theme of trains often. From Ticket to Ride to Steam, riding the rails or building a rail empire bring gamers to the table often. Now Iberian Rails is set to take on the train genre with its current Kickstarter campaign. To find out more I asked
by Keith Schleicher