Advertisement ・ Go Ad Free
Announcement

Board Game

Board Game

Interviews   -   May 04, 2017 Crazy Eights: Jeff Tidball on The White Box
Crazy Eights: Jeff Tidball on The White Box

It’s not uncommon for modders to make it into the video game industry.  Epic Games holds contests for those who can create something unique with their Unreal Engine.  Not long ago a new texture enhancement was released for the original Deus Ex.  RPG Maker software has allowed novices to

Interviews   -   May 02, 2017 Crazy Eights: Horrible Games on Alone
Crazy Eights: Horrible Games on Alone

Plenty of dungeon crawlers exist on the market.  Several of them have most players competing against a single “evil” player.  Horrible Games has several hits behind them, including Potion Explosion, Dungeon Fighter, and Raise Your Goblets.  Now they are entering the miniature games market with Alone.  One twist is that

Crazy Eights: Twisted Brothers on 12 Realms: Dungeonland
Interviews   -   May 15, 2017 Crazy Eights: Twisted Brothers on 12 Realms: Dungeonland

Dungeon crawlers seems to be a hot commodity right now.  They range in complexity and player count, with some taking place in fantasy settings while others take a sci-fi bent.  Now Mage Company has 12 Realms: Dungeonland on Kickstarter.  I sent them eight questions to find out more about the

by Keith Schleicher
Other Tags
Latest Articles 1099 Articles
Interviews   -   May 15, 2017 Crazy Eights: Twisted Brothers on 12 Realms: Dungeonland
Crazy Eights: Twisted Brothers on 12 Realms: Dungeonland

Dungeon crawlers seems to be a hot commodity right now.  They range in complexity and player count, with some taking place in fantasy settings while others take a sci-fi bent.  Now Mage Company has 12 Realms: Dungeonland on Kickstarter.  I sent them eight questions to find out more about the

by Keith Schleicher
Interviews   -   May 04, 2017 Crazy Eights: Jeff Tidball on The White Box
Crazy Eights: Jeff Tidball on The White Box

It’s not uncommon for modders to make it into the video game industry.  Epic Games holds contests for those who can create something unique with their Unreal Engine.  Not long ago a new texture enhancement was released for the original Deus Ex.  RPG Maker software has allowed novices to

by Keith Schleicher
Interviews   -   May 02, 2017 Crazy Eights: Horrible Games on Alone
Crazy Eights: Horrible Games on Alone

Plenty of dungeon crawlers exist on the market.  Several of them have most players competing against a single “evil” player.  Horrible Games has several hits behind them, including Potion Explosion, Dungeon Fighter, and Raise Your Goblets.  Now they are entering the miniature games market with Alone.  One twist is that

by Keith Schleicher
Features   -   May 01, 2017 Tabletop Day in Philadelphia: Local Developers
Tabletop Day in Philadelphia: Local Developers

Tabletop Day is something that couldn’t have existed even a few years ago. The recent burst of excitement and energy for nerdy pursuits has been emboldening, and I was especially happy to see how vibrant my local design community is. Philadelphia’s own Redcap’s Corner, which is both

by John Farrell
Reviews   -   Apr 24, 2017 Restoring the Ancient: Tomb Trader Review
Restoring the Ancient: Tomb Trader Review

Ancient treasure means nothing if it’s buried uselessly under the sands, its legacy wasting away with the passing of ages. Artifacts only have power if they are present, whether for study or profit. Tomb Trader embodies this principle, unearthing a series of old mechanics but tying them together to

by John Farrell
Reviews   -   Apr 20, 2017 Think like every bee: Hive Mind review
Think like every bee: Hive Mind review

Many party games ask you to try to come up with answers to questions or name specific items in a group. Most of the time they want you to think outside the box and attempt to give an answer different from everyone else. What if instead your goal was to

by Keith Schleicher
Interviews   -   Apr 19, 2017 Crazy Eights: Tuomas Pirinen on Warforged: First Contact
Crazy Eights: Tuomas Pirinen on Warforged: First Contact

Designers who work for an established company often create great games, but sometimes they have to work within specific properties and guidelines.  With Kickstarter, it’s easier to make a game and publish it, as long as you have enough backers.  Recently Warforged: First Contact caught my eye, especially since

by Keith Schleicher
Interviews   -   Apr 17, 2017 Crazy Eights: Scott Rogers on Rayguns and Rocketships
Crazy Eights: Scott Rogers on Rayguns and Rocketships

Scott Rogers is a name behind several big games in the video game world.  He’s worked with a number of developers and publishers.  He hasn’t been resting on his laurels though, deciding to go out on his own and develop a unique board game Rayguns and Rocketships.  It

by Keith Schleicher
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Great! You've successfully signed up.
Great! You've successfully signed up.
Welcome back! You've successfully signed in.
Success! You now have access to additional content.