Latest Articles
1012 Articles
Back at Origins Game Fair, I was able to get my eyes on Shuffle Dungeons when the boys from Zero Strategy Games stopped by the GamingTrend booth. After a quick demo, featured in the video above, I was intrigued by the game and wanted to get it to the table
Magneterra sleeps in the darkest reaches of the cosmos. A rocky, rugged world, Magneterra possesses a unique attribute in the many worlds: its extreme magnetism and rare elements. This has given rise to mystical Tochon Magnets, natural artifacts infused with magical energies. Now, wizards from across the cosmos descend upon
Expeditions: Around the World, designed by Wolfgang Kramer, published by Super Meeple, and brought to the US by Hachette Boardgames is a route-building game with a twist. Everyone is engaged in a tug of war to guide the three shared global expeditions to reach their secret objective locations. At the
by Mark JulianExpeditions: Around the World, designed by Wolfgang Kramer, published by Super Meeple, and brought to the US by Hachette Boardgames is a route-building game with a twist. Everyone is engaged in a tug of war to guide the three shared global expeditions to reach their secret objective locations. At the
by Mark JulianBack at Origins Game Fair, I was able to get my eyes on Shuffle Dungeons when the boys from Zero Strategy Games stopped by the GamingTrend booth. After a quick demo, featured in the video above, I was intrigued by the game and wanted to get it to the table
by Dan HinkinMagneterra sleeps in the darkest reaches of the cosmos. A rocky, rugged world, Magneterra possesses a unique attribute in the many worlds: its extreme magnetism and rare elements. This has given rise to mystical Tochon Magnets, natural artifacts infused with magical energies. Now, wizards from across the cosmos descend upon
by James van TonningenApiary has unveiled details about its upcoming expansion, Apiary: Expanding the Hive, set to release on September 4th, 2024. Designed by Connie Vogelmann and artist Kwanchai Moriya, Expanding the Hive adds to the variety of the core game with new components which are designed to fit inside the original insert,
by Richard AllenThis year, I once again had the opportunity to visit the First Exposure playtest room at Gen Con. I got to try out four different games, each at varying stages of development, ranging from early prototypes to nearly final quality. Here’s what I was able to check out! Chrono
by Chris HinkesLet me set the scene. GamingTrend’s Origins interview booth was set up in the back-right corner of the convention. About 5 spaces away from us was a booth with inviting pastel colors from a brand new team with a little gem of a game called Power Well. On a
by James van TonningenMy primary complaint with World Wonders was that there aren’t enough monuments. At higher player counts, which I think the game plays best at, you could very easily run out of monuments to build half way through the game. For a game that is heavily focused on building these
by Chris HinkesStonemaier Games announced a new title joining their lineup, Stamp Swap available September 4th.. This new 1-5 player competitive I-cut-you-choose drafting and tile-placement game let’s players build collections of rare stamps: Designer Paul Salomon (Honey Buzz, Genotype) brings stamp collecting to life on tabletops in Stamp Swap! Draft from
by Chris Wyman