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This year marks the 10th anniversary for the Assassin’s Creed franchise, so it’s only fitting that Ubisoft has taken a step back to re-evaluate the series and explore its origins. Thousands of years of templars and assassins and brotherhoods and hidden blades all began somewhere–Ancient Egypt. More
Mike and Joe discuss PLAYERUNKNOWN’S BATTLEGROUNDS developer Bluehole’s plans to divvy up and bring on new talent for a subsidiary team, then Josh Devlin joins the show to talk about his gameplay demo of Assassin’s Creed: Origins. We also talk some SNES Classic shenanigans, Red Dead Redemption
During a recent preview event, I had the chance to speak with Jean Guesdon, Creative Director of Assassin’s Creed Origins. We talk about the philosophy behind the game’s development, explore the mysteries of Egyptian mythology, and go deep into the changes to their combat system. The last game
by Josh DevlinDuring a recent preview event, I had the chance to speak with Jean Guesdon, Creative Director of Assassin’s Creed Origins. We talk about the philosophy behind the game’s development, explore the mysteries of Egyptian mythology, and go deep into the changes to their combat system. The last game
by Josh DevlinThis year marks the 10th anniversary for the Assassin’s Creed franchise, so it’s only fitting that Ubisoft has taken a step back to re-evaluate the series and explore its origins. Thousands of years of templars and assassins and brotherhoods and hidden blades all began somewhere–Ancient Egypt. More
by Josh DevlinMike and Joe discuss PLAYERUNKNOWN’S BATTLEGROUNDS developer Bluehole’s plans to divvy up and bring on new talent for a subsidiary team, then Josh Devlin joins the show to talk about his gameplay demo of Assassin’s Creed: Origins. We also talk some SNES Classic shenanigans, Red Dead Redemption
by Joe DeClaraTo understand where the Assassins came from, we have to go back. Back to the very beginning. In Assassin’s Creed Origins, that’s precisely what we’ll be doing. Playing as Beyek of Siwa, the last of the Medjay (a sort of “sheriff”). I got to try out a
by Ron BurkeThis week on Gaming Trend Reboot, the crew gets together to discuss their thoughts, expectations, predictions, and their wildest hopes and dreams for E3 2017. Also discussed: Mass Effect: Andromeda’s troubled development and its likeness to No Man’s Sky, CD Projekt Red’s run-in with real-life cyberpunks, and
by Joe DeClaraThe rumor mill is a’churnin’ away! In the weeks leading up to E3, leaks and unofficial reports have already begun to make the rounds on the web. This week on the GT Reboot, we chat about the leaked Assassin’s Creed: Origins image, the reported hiatus of Mass Effect
by Joe DeClara