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Shooting things in video games is a way of life. How you go about crafting the way you shoot things is always the question. Many try and fail to bring a memorable theme or design to their project, and sadly some don’t make it further than the planning stages.
You may have just read our preview for ASCENDANT.COM (yes, it’s the name of the game and the website), and the good news doesn’t stop there. Today, we found out we’ll all get the chance to play again very soon, with an open beta now scheduled
by David BurdetteYou may have just read our preview for ASCENDANT.COM (yes, it’s the name of the game and the website), and the good news doesn’t stop there. Today, we found out we’ll all get the chance to play again very soon, with an open beta now scheduled
by David BurdetteShooting things in video games is a way of life. How you go about crafting the way you shoot things is always the question. Many try and fail to bring a memorable theme or design to their project, and sadly some don’t make it further than the planning stages.
by David Burdette