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Vikings are badass. Full of giants, gods, elves, and dwarves, their mythology is too. These things are a natural foundation for video games. They provide a rich background and a natural basis for a strong narrative. Games Farm is using this same formula for their upcoming action-RPG, Vikings—Wolves of
Okhlos reads like a tongue-in-cheek history lesson on Ancient Greece and plays like a surprisingly brutal roguelike that hinges on your ability to manage a horde of Greece’s more underrepresented and oppressed people. The fine folks over at Coffee Powered Machine have done their research on the societal quirks
I didn’t think I’d ever be writing this. 2008 saw the release of Sudden Strike 3, but it wasn’t received well, having been criticized for terrible pathfinding and squandered potential. Since then, I figured the series was dead, rotting away in an IP graveyard of sorts. You
by Mike PearceI didn’t think I’d ever be writing this. 2008 saw the release of Sudden Strike 3, but it wasn’t received well, having been criticized for terrible pathfinding and squandered potential. Since then, I figured the series was dead, rotting away in an IP graveyard of sorts. You
by Mike PearceVikings are badass. Full of giants, gods, elves, and dwarves, their mythology is too. These things are a natural foundation for video games. They provide a rich background and a natural basis for a strong narrative. Games Farm is using this same formula for their upcoming action-RPG, Vikings—Wolves of
by Mike PearceOkhlos reads like a tongue-in-cheek history lesson on Ancient Greece and plays like a surprisingly brutal roguelike that hinges on your ability to manage a horde of Greece’s more underrepresented and oppressed people. The fine folks over at Coffee Powered Machine have done their research on the societal quirks
by Grant GardinerAn interesting take on point-and-click adventure games, Psilocybe Games’ Pigsodus is currently on crowdfunding platform Kickstarter. The game follows Horace Oinkstein, a smart pig that longs for freedom from his farmhand captors and uses his wits to try and escape. We speak with Peter Lipert, founder of Psilocybe games, to
by Elisha DeograciasAragami is a stealth action game that takes inspiration from other titles like Mark of the Ninja and Tenchu. What separates it from those titles are its beautiful art that blends the colorful minimalism of Gigantic and the painterly Japanese style of Okami, and the Shadow Powers that protagonist Aragami
by Josh DevlinSince 2000, I’ve been anxiously awaiting another Banjo-Kazooie platformer. As a series that helped define my early gaming years, Rare’s pair of Nintendo 64 collect-a-thons enthralled me with their wonderful character design, impeccable platforming, and memorable soundtrack. And while 2008’s Banjo-Kazooie: Nuts & Bolts was a great
by Matt WelshGareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown series. Since departing from Ruffian, Gareth has spent the last few years of his time working on his first indie
by Travis NorthupThere are plenty of games that include heists. Payday, Watch Dogs, and your pick of GTA’s are immediate and obvious examples. But all of these titles envision a very particular kind of heist, the kind that typically go very well- until they very violently and spectacularly do not. I’
by Lucious Barnes