Super Boss Monster, a new 1-4 player dungeon building card game, is now on Kickstarter. Super Boss Monster introduces a few new mechanics to the popular Boss Monster series, including the ability for players to send minion meeples into town to do their bidding and a Town Board, a new
Scorn’s Stockade is the second standalone set in the Kinfire Delve trilogy. We already reviewed the first box, Vainglory’s Grotto, which you can read here. This review will cover the things that have been added or changed from the first game.
Characters
Scorn’s Stockade comes with two
Digital RPG tools are changing the landscape of RPGs, in ways both expected and surprising. I spoke with Adam Bradford, Chief Development Officer at Demiplane and Co-Founder of D&D Beyond, about that landscape, his place in it, and the future of tabletop gaming. I use this descriptor with
Ravensburger just released details on their first two-player expandalone game for their popular Star Wars Villainous game line, Star Wars Villainous: Revenge at Last, which will be available to pre-order on June 24th, 2024 and will be available at Target on July 21st, 2024. In Star Wars Villainous: Revenge at
The open beta playtest for the upcoming fantasy TTRPG from Darrington Press, Daggerheart, has officially begun. Playtesting will run from March 12th through the Summer, with playtesters aged 18 and above encouraged to dive into the game and provide open and honest feedback via online surveys available on the Daggerheart
Check out the latest press release from Mirrorscape and Modiphius:
Mirrorscape, the pioneering leader in tabletop gaming in augmented reality, is thrilled to announce a groundbreaking partnership with Modiphius, a renowned tabletop gaming publisher. This collaboration will see the licensing of key intellectual properties such as Fallout, Elder Scrolls, the
Fight your way through school in Hoot Owl Games’ first release, Knockout High, a fast-paced brawling game where 2 through 5 players throwdown through a variety of school-based arenas while utilizing everything at their disposal, including cafeteria lunch trays, the school nurse’s syringe, and obscenely large textbooks, as their
Thunderworks Games has a catalog with notably little repetition. Many publishers marshal a sizable chunk of their resources around successful titles and drill down on their mechanisms: Wingspan becomes Wyrmspan; Splendor becomes Splendor: Duel; Azul has its many children. Thunderworks does not (maybe a weak case could be made for