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Reviews   -   Nov 26, 2016 /sbin/shutdown -r now – Watch Dogs 2 review
/sbin/shutdown -r now – Watch Dogs 2 review

The premise for Watch Dogs 2 expands directly on its predecessor. The Blume company who prototyped ctOS (the semi-fictional infrastructure control software) in Chicago as a method to centralize management of things like the electrical grid has expanded nationwide. ctOS 2.0 has been deployed with 6.8 million connected

by Ron Burke
Reviews   -   Nov 22, 2016 Mind-melting VR assault – Thumper review
Mind-melting VR assault – Thumper review

I’ve reviewed a ton of music titles, but I’d never run across the term “rhythm violence” for a genre. It’s a term that developer Drool self-stylized, and it might be somewhat hyperbolic if it wasn’t so true. Thumper doesn’t have a story per-se, though what

by Ron Burke
Reviews   -   Nov 22, 2016 In case you’d forgotten: The Amnesia Collection review
In case you’d forgotten: The Amnesia Collection review

It’s probably safe to call Amnesia: The Dark Descent one of the most influential horror games in recent memory, with games like Outlast, Daylight, and even the upcoming Resident Evil VII taking a lot of inspiration from its design.  Not only that, but its popularity with Let’s Players

by Christian DeCoster
Reviews   -   Nov 19, 2016 Everybody needs a pet dinosaur – Robinson: the Journey
Everybody needs a pet dinosaur – Robinson: the Journey

Robinson: the Journey lets you step into the shoes of a boy named Robin who, after surviving his spaceship crashing, has been surviving on a planet full of dinosaurs and other prehistoric creatures. Your only friends are a floating robot named HIGS, whose main goal is to keep you happy

by Zach Faber
Reviews   -   Nov 18, 2016 One more time, old friend: Dishonored 2 review
One more time, old friend: Dishonored 2 review

Note: Dishonored 2 was co-reviewed by both Joe DeClara and Hunter Wolfe. Hunter The original Dishonored was a sleeper hit when it launched back in 2013. Like its protagonist, it came out of the shadows and captivated players with its open-ended level design and London-inspired steampunk setting. With Dishonored 2,

by Joe DeClara
Reviews   -   Nov 10, 2016 Spinning in circles: Blue Rider review
Spinning in circles: Blue Rider review

Blue Rider feels a lot like a game from the arcade era, when a game’s difficulty curve was based on how fast quarters could be spent rather than how one could be challenged.  It’s a simple, easy to pick up twin stick shooter with a few new mechanics,

by Christian DeCoster
Reviews   -   Nov 10, 2016 Probing and PS2 Ports – Destroy All Humans! review
Probing and PS2 Ports – Destroy All Humans! review

When Nordic Games snapped up the vast majority of the intellectual properties THQ left in the wake of its implosion, I never would have imagined that a PS4 version of Destroy All Humans! was going to emerge from that process. An action/adventure from the PS2 era, the game was

by Ron Burke
Reviews   -   Nov 08, 2016 Slip the surly bonds of Earth – Eagle Flight review
Slip the surly bonds of Earth – Eagle Flight review

I remember handing my mother a NES controller and then laughing as she bobbed her head and dodged the 8-bit pixels on the screen. We’ve come a long way since then, but what I didn’t know was that my mom was onto something. Eagle Flight, the first VR

by Ron Burke
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