Imagine being on a fully artificial planet covered in ornate and massive buildings in search of a way to bring someone back to life. Then as you are walking down
For many years, the FIFA series was one of the smoothest video game experiences around. Its elegant presentation and tip-top controls combined make for the best sports franchise on
Skeptical, but excited, I was interested to see where Netflix and DreamWorks would take Voltron. There have been several attempts to bring the Defender of the Universe to life after
Jump right onto the Broken Planet and discover the history behind it in this action-adventure title. On what is now known as the Broken Planet, multiple factions fight to
The Tokyo Game Show is always full of surprises, but I didn’t expect that Square Enix would drop a PS4 port of classic RPG Final Fantasy IX with absolutely
Thrown into a cyberpunk world, you immediately take control of the unnamed protagonist. You are given commands from an unknown master in the form of flashing text and images. He
Nothing will ever make NASCAR interesting despite the sport’s constant change. Crashes are violent and mesmerizing, but lack diversity. The races often fail to be compelling despite featuring futuristic
Ever since its June release, I’ve fallen in love with Tekken 7. From the diverse movesets and personalities of the characters to the joy of playing hours of multiplayer
Time Recoil is one of those games that does a single element exceedingly well to the detriment of everything else, and that’s not necessarily bad. Inspired by recent hits
Studio Wildcard’s Ark: Survival Evolved has a bit of a history with players. It had been in early access since 2015, and it even received downloadable content in September
With a more focused narrative, more activities to do than ever before, and enormous quality of life improvements to the Destiny sandbox and economy, there isn’t much to dislike about this game.
Buried in a landslide of fantastic PlayStation 4 launch titles was a little game called Knack. Mark Cerny, Sony’s long-time lead architect for the PlayStation (and likely responsible