There are two ways to succeed with new offerings in the saturated deck-building market. Interesting stacking effects are the core of any deck-builder, but just as important are
There are three basic ingredients that make a good platformer: solid controls, challenging levels and engaging design. You can read back through the catalog of classic platformers and find these
It’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because
Neither of us were exactly anticipating The Dark Below with excitement. It’s better to say we looked forward to it with curiosity. When the original vanilla release of Destiny
Victory Point Games has impressed me again. Following the release of Villainous Vikings in August, and the subsequent series of negative reviews which fell like hammers, VPG suspended release of
It seems like tile-laying games often have you building something. The gateway game Carcassonne has you building a city with castles, roads, and cloisters. Alhambra has you building a
There’s something about touchscreen games that just doesn’t work well for me. Whether it’s my hands being in the way of the action, or fighting with on-
When I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as
The Crew has been an interesting case throughout the lifespan of its development. To begin with, everyone positioned it ads one of the biggest racing games to release on the