All-star fighting games are nothing new to the genre, because they’re fairly easy to conceive and create. Take any number of cameo characters, define their fighting style (create one
Let’s get this straight at the top: This is a chess game. Not entirely unlike Chessmaster 5000 or any other chess program you might peruse, this is primarily a
If a game is going to stay in your collection, it should fill a niche. It should do something well that nothing else in your collection provides. To me, Viceroy
It’s hard to believe that just over a decade ago, Tony Hawk was one of the biggest names in video games. The professional skateboarder had created a hit in
Like many others in my generation, clowns have always kind-of given me the creeps. What else could be hiding behind that garish clothing and makeup besides horrible secrets? However, even
Just as every game needs a Dungeon Master, all dungeon masters need their own tricks, tools, and options. While not strictly essential to running a game, the Dungeon Master’s
“Spiritual successor” is a fickle term. It denotes that a work is not part of an established canon, but cannot exist without that established effort preceding it. Undertale is a
Have you ever really wanted to like a game, but there was that nagging something holding you back from fully endorsing it? Conceptually it’s amazing, but it has that
When I booted up Uncharted: The Nathan Drake Collection and heard the series’ prolific main theme, I was overcome with a nostalgia for Naughty Dog’s generation-defining trilogy. As the
If something ain’t broke, don’t fix it. That was the thought that kept returning to me every time I booted up Disgaea 5: Alliance of Vengeance. Everything from
Act of Aggression reminds me of the original Command and Conquer, the one from Westwood that started it all. Don’t get me wrong, Act of Aggression is solid. A