At its core, Kill the Justice League is a looter shooter live service game, very much in the vein of The Division games. That comes with its pros and cons, but for Kill the Justice League it does seem like the cons outweigh the pros. After 10-15 hours of gameplay,
Most modern games take some influence from existing games, but Empire’s End seems to really embrace this. I certainly don’t think it is a bad thing, as long as there are some enjoyable, original mechanics mixed in as well.
Components
The rulebook is clear and concise. I never
In the not too distant future, the law is in shambles. In an effort to prove their cases, lawyers on both sides are fabricating evidence and using whatever means they can to win. The truth matters little. However, a group of three lawyers will stand up for both their beliefs
For a game about an abrasive and hard-to-like drunk and his ragtag team of soldiers, Bulletstorm has had a surprisingly long shelf life. After first releasing on consoles in 2011 to relatively great reviews but lackluster sales and some controversy, Bulletstorm managed to remain popular enough that only five years
“Mmmm, my, my … what have we here?” Disney Villainous Filled with Fright is a single character expansion that adds the much requested Oogie Boogie to the game. Fans have been clamoring for Oogie Boogie since the core box came out and he is finally here.
Components and key cards
It’
I haven’t really gotten deep into the Marvel sets of Unmatched. It’s not that I’m necessarily against them in theory, I just found public domain characters and dinosaurs fighting much more interesting than the twenty thousandth iteration of superheroes on a board in my lifetime. That said,
Artisans of Splendent Vale is one of those strange amalgams that is just different enough from anything else you’ve seen that it defies categorization. The majority of the time you spend with it, it’s an asymmetrical choose your own adventure book collection that you and up to three
When you first look at the sheer volume of mechanics in Skymines, you’d probably think it’s overwrought and busy. There’s programming, hand management, area control, worker placement, and six different tracks to advance on. As with any game with this much going on that doesn’t last