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Previews   -   Mar 03, 2016 Quantum Breakthrough? Hands-on with Remedy’s Quantum Break
Quantum Breakthrough?  Hands-on with Remedy’s Quantum Break

At a recent event in San Francisco, I went hands-on with Remedy’s upcoming time-bending shooter/puzzler, Quantum Break.  After a three year wait since it was unveiled at the Xbox One announcement event, the game is just a few weeks away from launch. With Remedy’s pedigree backing it,

by Ron Burke
Previews   -   Jan 15, 2016 Tom Clancy’s The Division – Hands-on preview
Tom Clancy’s The Division – Hands-on preview

Hundreds of billions of dollars change hands on the day after Thanksgiving. In a bid to grab the latest tech, clothes for the kids, or that cheap Blu Ray player, people flock to stores before the sun rises — a warped and often violent version of hunting and gathering that has

by Ron Burke
Previews   -   Jan 13, 2016 Plants vs. Zombies: Garden Warfare 2 – Get to know the new classes
Plants vs. Zombies: Garden Warfare 2 – Get to know the new classes

Plants vs. Zombies: Garden Warfare 2 introduces six new characters classes (three plant classes, and three zombie classes). The Imp, Super Brainz, and Captain Deadbeard join the zombie horde, while Rose, Citron, and Kernel Corn come to the plants’ aid. Here’s an overview of each of them: Captain Dreadbeard:

by Travis Northup
Previews   -   Jan 13, 2016 Plants vs. Zombies: Garden Warfare 2 – Justin Wiebe Interview

Popcap Games gave us a sneak peek at Plants vs. Zombies: Garden Warfare 2, and we had the opportunity to chat with Creative Director Justin Wiebe to ask some of our burning questions. _________________________________________________________________________ Travis Northup: For the players who haven’t interacted with any of the Plants Vs Zombies games,

by Travis Northup
Previews   -   Jan 13, 2016 Plants vs. Zombies: Garden Warfare 2 – preview

Plants vs. Zombies: Garden Warfare was arguably the silliest game of 2014. The combat was over-the-top, the characters were hilarious, and the entire experience poked fun at the shooter genre in all the right ways. Two years later, Popcap Games hopes to up the ante by making light of the

by Travis Northup
Previews   -   Jan 12, 2016 Rail Gun Kickstarter Preview
Rail Gun Kickstarter Preview

From the SuperScope on the NES to the Sniper Scope rifle on the original Xbox and PS2, we’ve flirted with the idea of using guns as peripherals for our first-person shooters for a long time. During one hazy trip to Kentia Hall a few years back, I even remember

by Ron Burke
Previews   -   Dec 12, 2015 “Dying Light: The Following,” electric buggies, and the undead – An interview with Techland’s Maciej Binkowski
“Dying Light: The Following,” electric buggies, and the undead – An interview with Techland’s Maciej Binkowski

Dying Light was one of the biggest surprises of 2015, and Gaming Trend praised it for its excellent parkour and melee combat mechanics in our review. With Dying Light’s first major expansion coming out in February called “The Following,” we sat down with Lead Game Designer and zombie enthusiast

by Travis Northup
Previews   -   Oct 27, 2015 Main status — Battleborn preview
Main status — Battleborn preview

While much of Gearbox’s marketing of Battleborn has gone into showcasing the shooter’s expansive roster of distinct playable characters, in the several hours I was recently able to sit down and play the game I found myself constantly gravitating towards only one of them. That’s not to

by Kenneth Shepard
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