I think the meeting with the Thing Trunk team went a little like this: “Hey, what was awesome about the original Diablo?” to which somebody responded “The way monsters, crates,
I love martial arts.
I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts.
But
“Happy people have no history.” – Leo Tolstoy
This chilling quote opens the We Happy Few demo and immediately sets the tone for what is shaping up to be one of
Gwent is bigger than it has any reason to be.
It was that way in The Witcher 3: Wild Hunt, where a relatively small card game-turned-side quest became a cult
Since 2000, I’ve been anxiously awaiting another Banjo-Kazooie platformer. As a series that helped define my early gaming years, Rare’s pair of Nintendo 64 collect-a-thons enthralled me with
Hacking is a dangerous business. I recently learned this firsthand during my time with Watch Dogs 2, when I murdered an innocent quest-giver in cold blood. Watch Dogs 2 puts
Ghost Recon: Wildlands feels like a liberating evolution of the Tom Clancy series’ mission-based structure. It retains familiar themes of the series – preparation, teamwork, and stealth – while opening the possibilities
The original creators of the Toys-to-life genre, Toys for Bob, are back in the saddle for the newest iteration of the Skylanders series, Skylanders Imaginators. They’ve made some big
With violence being prevalent throughout so many art forms today, developer Garage227 wants to do its best to counteract that with their newest 2D platformer, Shiny. This journey tells the