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Previews   -   Jun 17, 2024 Metal Slug Tactics preview — Rocket Lawnchair General
Metal Slug Tactics preview — Rocket Lawnchair General

Metal Slug Tactics takes an unusual turn for a series that typically focuses on fierce, arcade-style run and gun action. Metal Slug and other games like it stand out due to their simple appeal. The amazing graphics and easily understood gameplay draw you in, while uncovering their hidden depth keeps

by Jack Zustiak
Previews   -   Jun 17, 2024 Flintlock: The Siege of Dawn hands-on preview — Striking flint
Flintlock: The Siege of Dawn hands-on preview — Striking flint

Soulsy games are all the rage, eh? It feels like every game that looks neat is one, and most of them revel in killing me. Finding something unique and less… cheesy… isn’t always easy. I want to live, and if Flintlock: The Siege of Dawn (henceforth referred to as

by David Burdette
Previews   -   Jun 17, 2024 Super Monkey Ball Banana Rumble hands-on preview – Rolling into a new adventure!
Super Monkey Ball Banana Rumble hands-on preview – Rolling into a new adventure!

I remember playing Super Monkey Ball: Banana Blitz on the Nintendo Wii back in 2006, then played Step & Roll when the Wii Balance Board was gaining popularity. Then, we got dead silence from Super Monkey Ball until two remasters of Banana Blitz and the first two games that opened

by Adam Moreno
Previews   -   Jun 14, 2024 Delta Force: Hawk Ops hands-on preview — Warfare from a bygone perspective
Delta Force: Hawk Ops hands-on preview — Warfare from a bygone perspective

Making your mark in the shooter genre can be tough. There are a lot of them out there, and if you’re pushing into the MilSim sub-genre, you might struggle to be original. After being absent for a long time, the Delta Force license has been reclaimed, this time by

by David Burdette
Previews   -   Jun 14, 2024 Hyper Light Breaker hands-on preview — extraction roguelike and real-life achievements
Hyper Light Breaker hands-on preview — extraction roguelike and real-life achievements

You need to take your wins where you can get them. Over the course of 22 years of playing video games as a member of the press and tackling unbalanced code, when a developer tells you “We don’t expect anyone will beat this boss – he’s unbalanced and will

by Ron Burke
Previews   -   Jun 13, 2024 Monster Hunter Wilds — a world alive with promise, and a few deadly monsters as well
Monster Hunter Wilds — a world alive with promise, and a few deadly monsters as well

I don’t know why, but I bounced off Monster Hunter: World. Perhaps it was the obtuse way you had to engage with your friends if you hadn’t already both beaten the same content, the frequent loading screens, or the bugs at launch, but for some reason I just

by Ron Burke
Previews   -   Jun 13, 2024 Path of Exile II raises the dead — we go hands on with the new Witch class
Path of Exile II raises the dead — we go hands on with the new Witch class

When your game starts with every character you might pick being hung from the neck in the gallows, and everyone you don’t pick having their neck snapped after a quick drop and a short stop, you are making one heck of a statement. That’s precisely what Path of

by Ron Burke
Previews   -   Jun 13, 2024 I saw Assassin’s Creed Shadows played three ways, and I can’t be more excited about it
I saw Assassin’s Creed Shadows played three ways, and I can’t be more excited about it

We all got to see the incredible gameplay walkthrough for Assassin’s Creed Shadows, but I got to see that same slice of content divvied up two more times. What I saw has me more excited than ever for this newest installment, and I can’t wait to tell you

by Ron Burke
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