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The team at Petroglyph knows RTS. Their pedigree includes the likes of Star Wars: Empire at War, Grey Goo, 8-Bit Armies, Conan Unconquered, Command & Conquer Remastered Collection, and obviously this game. They are also much of the brain trust behind Westwood Studios, so it’s no surprise that they
by Ron Burke
Easily my favorite part of attending cons is the off chance of running into the people behind my favorite stuff. At PAXU ‘22, I got to have a brief chat with Quinn Brander about the then-upcoming Rebuilding Seattle, which I promptly gave a 100 in my review. It was obviously
by Nick Dubs
Editors Jack Zustiak and David Flynn had the chance to play a good chunk of the upcoming game, Penny’s Big Breakaway. We had a lot to say about the game in an overly rambly, secret document which will be forever sealed in the GamingTrend vaults. Instead, here’s a
by David Flynn
I first learned about Final Fantasy VII in a bit of an odd way, through Kingdom Hearts. The characters were all super cool, and Sephiroth was a ridiculous arena boss. I loved everything about it, so I grabbed Final Fantasy X on PS2, beginning my foray into the series. Between
by David Burdette
Anyone who knows me knows I generally stay in my FPS (First-person shooter) lane when it comes to multiplayer games. Staples like Titanfall 2, Overwatch 2, and now, thanks to our Gaming Editor in Chief David Burdette, I’ve been lured back into Call of Duty. That franchise has always
by Noah Rigsby
To be perfectly honest, I don’t know how best to classify Molly House, Wherlegig’s latest cardboard masterpiece. I feel like I’m describing the subgenre of my favorite drummer’s metal side project; it’s an interactive queer history exhibit/ artwork crossed with a snappy semi cooperative board
by Nick Dubs
Some ideas can look good on paper or in an echo chamber and need a stranger’s perspective. For board games, fresh perspectives can be especially hard to secure. Each tweak to a design demands a new, complete playthrough. Each play needs a full table of players. Eventually, that table
by Sean Weeks
We do our best to keep up with all the video games that are coming every year. We really do. However, by the time we even finish this list, there will be more to add to it. For now, everything we can find in 2024 that looks awesome is on
by David Burdette
The team at Petroglyph knows RTS. Their pedigree includes the likes of Star Wars: Empire at War, Grey Goo, 8-Bit Armies, Conan Unconquered, Command & Conquer Remastered Collection, and obviously this game. They are also much of the brain trust behind Westwood Studios, so it’s no surprise that they
by Ron Burke
Stroll towards the strip
It's clear to see that Ammon's translucent tiles are transcendent.
Say hello (again) to Dylan Faden
Our recommendations for your best holiday gift purchases
Setting a new standard for getting started and continuing on.
A new Lord of the Rings implementation of the Pandemic system
From sprawling magical jungles and plains to fire and ash caused by Sky People’s greed and the Mangkwan’s grief; Pandora has changed.
The team at Petroglyph knows RTS. Their pedigree includes the likes of Star Wars: Empire at War, Grey Goo, 8-Bit Armies, Conan Unconquered, Command & Conquer Remastered Collection, and obviously this game. They are also much of the brain trust behind Westwood Studios, so it’s no surprise that they
by Ron Burke
Easily my favorite part of attending cons is the off chance of running into the people behind my favorite stuff. At PAXU ‘22, I got to have a brief chat with Quinn Brander about the then-upcoming Rebuilding Seattle, which I promptly gave a 100 in my review. It was obviously
by Nick Dubs
Editors Jack Zustiak and David Flynn had the chance to play a good chunk of the upcoming game, Penny’s Big Breakaway. We had a lot to say about the game in an overly rambly, secret document which will be forever sealed in the GamingTrend vaults. Instead, here’s a
by David Flynn
I first learned about Final Fantasy VII in a bit of an odd way, through Kingdom Hearts. The characters were all super cool, and Sephiroth was a ridiculous arena boss. I loved everything about it, so I grabbed Final Fantasy X on PS2, beginning my foray into the series. Between
by David Burdette
Anyone who knows me knows I generally stay in my FPS (First-person shooter) lane when it comes to multiplayer games. Staples like Titanfall 2, Overwatch 2, and now, thanks to our Gaming Editor in Chief David Burdette, I’ve been lured back into Call of Duty. That franchise has always
by Noah Rigsby
To be perfectly honest, I don’t know how best to classify Molly House, Wherlegig’s latest cardboard masterpiece. I feel like I’m describing the subgenre of my favorite drummer’s metal side project; it’s an interactive queer history exhibit/ artwork crossed with a snappy semi cooperative board
by Nick Dubs
Some ideas can look good on paper or in an echo chamber and need a stranger’s perspective. For board games, fresh perspectives can be especially hard to secure. Each tweak to a design demands a new, complete playthrough. Each play needs a full table of players. Eventually, that table
by Sean Weeks
We do our best to keep up with all the video games that are coming every year. We really do. However, by the time we even finish this list, there will be more to add to it. For now, everything we can find in 2024 that looks awesome is on
by David Burdette