In my opinion, the teams at Ubisoft are the undisputed kings of Easter Eggs and crossovers between their various properties, and their upcoming arena shooter is the greatest of them all. XDefiant is Ubisoft’s new free-to-play arena shooter being developed by Ubisoft San Francisco that sees multiple worlds from
Ascendant Studios has been keeping a secret – a big one. Formed five years ago, they’ve been quietly working diligently on their first game, Immortals of Aveum. Announced at The Game Awards late last year, nobody expected this game to arrive any time soon. Well, surprise! Not only is gameplay
Star Wars Jedi: Fallen Order was an absolute triumph, providing a excellent story, combined with elements from quite a few equally great games. Combining a Soulslike-lite combat system with a Metroid exploration and map system proved to be a tasty combination – something I extolled at length in my review. Respawn
GDC was incredibly busy, but that doesn’t mean we didn’t have time to check out some cool games while we were there. I had the chance to sit down with Artur Grochowski from 11 bit Studios to talk about their investigative thriller, The Thaumaturge. An isometric story-based RPG
After finishing the last available mission in the Diablo IV beta, I sat back in my chair mindlessly looking at the map as if I were looking in my refrigerator hoping for food I could snack on to magically appear. I devoured everything. Like the various NPCs stricken by Lilith’
2020’s Coffee Talk was a cozy visual novel about an alternate reality Seattle, chronicling the lives of the titular cafe’s patrons. It was chill, thought provoking and, despite lacking traditional choices, had quite a lot of variance in how the story could play out. Now in 2023 we’
Dead Island 2 is something, man. I don’t think anyone expected this one to ever be released. Now here we are, three studios and almost nine years later and they kind of jumped us with this one. All the sudden, a few listings popped up last year and revealed
It seems that the gaming market is flooded with rogue-lites that offer initial difficulty, but rapidly taper off in challenge as the vertical progression kicks in. We Who Are About To Die is not one of those rogue-lites. It’s difficult, and it remains difficult until you learn the mechanics.