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Space is serene and beautiful. Looking out into the inky blackness, distant bodies twinkle at the horizon, their promise of mysteries unknown just out of reach. It’s all the stuff of dreams…until it isn’t. Astrometica starts with the worst possible scenario – a cataclysmic and sudden explosion on
by Ron Burke
In this conversation, Mike Dunn and John Farrell interview Jason Matthews about the board game ‘First Monday in October,’ which explores the history of the Supreme Court. They discuss the game’s mechanics, strategic elements, and its educational value, particularly in understanding judicial philosophy and historical context. The conversation also
by Mike Dunn
When I think back to the games that made me fall in love with stealth, there’s one game that immediately comes to mind – Thief: The Dark Project. Looking Glass was one of those companies that had the right people at the right time coming together to make something completely
by Ron Burke
Cris Tales was a delightful throwback to beloved RPGs like Chrono Trigger. However, Dreams Uncorporated’s next title, Prisma, looks to be doing its own thing, and after getting a quick hands-off glimpse, I’m all for it. Prisma follows Alma as she teams up with… Alma, Alma, and Alma?
by David Flynn
I love the brand of silliness that the Two Point Studios team brings to a game. Two Point Hospital resurrected the genre with the ability to run a silly hospital full of even sillier patients. Two Point Campus took that same loopy gameplay and brought it to college. Recently the
by Ron Burke
Ever since Steam Next Fest, I have been eagerly waiting for more Delta Force. Recently, I got to play a technical test with an updated version of the game. Since the last time we got to play, there have been a few tweaks and additions. With the PC Open Beta
by Jackson Lustberg
I recently got to get behind the scope of Sniper Elite: Resistance, the upcoming next installment in the excellent sneaking/sniping game series from the team at Rebellion. In this hands-on demo, we got to see many of the new features for the game as the team preps for the
by Ron Burke
As soon as you enter the world of Rue Valley, the clock starts ticking, and every decision you make alters (if sometimes only slightly) the outcome of a scenario. Obviously, this is a preview, so how these small choices affect a grander narrative is unseen yet, but from what I’
by Olivia Davies
Space is serene and beautiful. Looking out into the inky blackness, distant bodies twinkle at the horizon, their promise of mysteries unknown just out of reach. It’s all the stuff of dreams…until it isn’t. Astrometica starts with the worst possible scenario – a cataclysmic and sudden explosion on
by Ron Burke
Our choices for the year's best games
"If at first you don't succeed, try, try again"
Reigniting the fires of the console wars
The ultimate gaming keyboard
Easily the biggest season COD has ever dropped
Stroll towards the strip
It's clear to see that Ammon's translucent tiles are transcendent.
Space is serene and beautiful. Looking out into the inky blackness, distant bodies twinkle at the horizon, their promise of mysteries unknown just out of reach. It’s all the stuff of dreams…until it isn’t. Astrometica starts with the worst possible scenario – a cataclysmic and sudden explosion on
by Ron Burke
In this conversation, Mike Dunn and John Farrell interview Jason Matthews about the board game ‘First Monday in October,’ which explores the history of the Supreme Court. They discuss the game’s mechanics, strategic elements, and its educational value, particularly in understanding judicial philosophy and historical context. The conversation also
by Mike Dunn
When I think back to the games that made me fall in love with stealth, there’s one game that immediately comes to mind – Thief: The Dark Project. Looking Glass was one of those companies that had the right people at the right time coming together to make something completely
by Ron Burke
Cris Tales was a delightful throwback to beloved RPGs like Chrono Trigger. However, Dreams Uncorporated’s next title, Prisma, looks to be doing its own thing, and after getting a quick hands-off glimpse, I’m all for it. Prisma follows Alma as she teams up with… Alma, Alma, and Alma?
by David Flynn
I love the brand of silliness that the Two Point Studios team brings to a game. Two Point Hospital resurrected the genre with the ability to run a silly hospital full of even sillier patients. Two Point Campus took that same loopy gameplay and brought it to college. Recently the
by Ron Burke
Ever since Steam Next Fest, I have been eagerly waiting for more Delta Force. Recently, I got to play a technical test with an updated version of the game. Since the last time we got to play, there have been a few tweaks and additions. With the PC Open Beta
by Jackson Lustberg
I recently got to get behind the scope of Sniper Elite: Resistance, the upcoming next installment in the excellent sneaking/sniping game series from the team at Rebellion. In this hands-on demo, we got to see many of the new features for the game as the team preps for the
by Ron Burke
As soon as you enter the world of Rue Valley, the clock starts ticking, and every decision you make alters (if sometimes only slightly) the outcome of a scenario. Obviously, this is a preview, so how these small choices affect a grander narrative is unseen yet, but from what I’
by Olivia Davies