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Previews   -   Jan 16, 2025 The Legend of Heroes: Trails Through Daybreak II preview — Turn-based reverie
The Legend of Heroes: Trails Through Daybreak II preview — Turn-based reverie

The Trails games take me an eternity to get through, ranging from 50 to 100 hours for just the main story or adding missable side quests on top of that, but for each one I’ve played they just keep getting better and better. I’m still in the middle

by David Flynn
Previews   -   Jan 13, 2025 Monster Manual 2024 Preview — An upgrade for the bad guys
Monster Manual 2024 Preview — An upgrade for the bad guys

Wizards of the Coast’s next book for the Dungeons & Dragons 2024 updated rules is the Monster Manual 2024. GamingTrend had a chance to hear from the co-leads for the 2024 Monster Manual, Jeremy Crawford, the Game Director for D&D and Wes Schneider, Principal Game Designer for

by Steven Starkey
Previews   -   Jan 13, 2025 Hyper Light Breaker first hands-on preview — Breaking time
Hyper Light Breaker first hands-on preview — Breaking time

Recently, GamingTrend had the opportunity to play the Early Access version of Hyper Light Breaker a little earlier than early. We sat down with the devs to check out the rogue-lite game and fight the first boss. While I was already excited for the game, what I played only amplified

by David Flynn
Previews   -   Jan 09, 2025 Golem Run preview – Run, Tricky, Run!
Golem Run preview – Run, Tricky, Run!

Launching on Kickstarter January 7th, 2025, Golem Run is a betting, trick-taking, and racing manipulation game from Dragon Dawn Productions. Set in the same universe as previously published games Justice and Factory 42, the dwarves of Odrixia are out to see the Golem races where betting on the contestants and

by Dan Hinkin
Previews   -   Jan 08, 2025 Despair Dilemma preview — a death game inspired TTRPG
Despair Dilemma preview — a death game inspired TTRPG

Death sports have seen plenty of representation in videogames and film, but soon Double Summon Games will explore the subgenre via Despair Dilemma. With influences like Squid Game and Zero Escape, Despair Dilemma is a GM-less game in which players participate not as game contestants but as narrative forces like

by John Farrell
Previews   -   Dec 30, 2024 Fallen Aces preview — Aces down
Fallen Aces preview — Aces down

My first run in with Fallen Aces was back during PAX East when the New Blood Interactive booth caught my eye with its Art Deco aesthetic and pulled me in. There I saw a few men walking around in nice suits wielding baseball bats, one of whom was Trey Powell,

by Jackson Lustberg
Previews   -   Dec 19, 2024 Astrometica Early Access preview — The start of a space journey
Astrometica Early Access preview — The start of a space journey

Space is serene and beautiful. Looking out into the inky blackness, distant bodies twinkle at the horizon, their promise of mysteries unknown just out of reach. It’s all the stuff of dreams…until it isn’t. Astrometica starts with the worst possible scenario – a cataclysmic and sudden explosion on

by Ron Burke
Previews   -   Dec 18, 2024 First Monday in October PAXU preview
First Monday in October PAXU preview

In this conversation, Mike Dunn and John Farrell interview Jason Matthews about the board game ‘First Monday in October,’ which explores the history of the Supreme Court. They discuss the game’s mechanics, strategic elements, and its educational value, particularly in understanding judicial philosophy and historical context. The conversation also

by Mike Dunn
The Legend of Heroes: Trails Through Daybreak II preview — Turn-based reverie
Previews   -   Jan 16, 2025 The Legend of Heroes: Trails Through Daybreak II preview — Turn-based reverie

The Trails games take me an eternity to get through, ranging from 50 to 100 hours for just the main story or adding missable side quests on top of that, but for each one I’ve played they just keep getting better and better. I’m still in the middle

by David Flynn
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Previews   -   Jan 16, 2025 The Legend of Heroes: Trails Through Daybreak II preview — Turn-based reverie
The Legend of Heroes: Trails Through Daybreak II preview — Turn-based reverie

The Trails games take me an eternity to get through, ranging from 50 to 100 hours for just the main story or adding missable side quests on top of that, but for each one I’ve played they just keep getting better and better. I’m still in the middle

by David Flynn
Previews   -   Jan 13, 2025 Monster Manual 2024 Preview — An upgrade for the bad guys
Monster Manual 2024 Preview — An upgrade for the bad guys

Wizards of the Coast’s next book for the Dungeons & Dragons 2024 updated rules is the Monster Manual 2024. GamingTrend had a chance to hear from the co-leads for the 2024 Monster Manual, Jeremy Crawford, the Game Director for D&D and Wes Schneider, Principal Game Designer for

by Steven Starkey
Previews   -   Jan 13, 2025 Hyper Light Breaker first hands-on preview — Breaking time
Hyper Light Breaker first hands-on preview — Breaking time

Recently, GamingTrend had the opportunity to play the Early Access version of Hyper Light Breaker a little earlier than early. We sat down with the devs to check out the rogue-lite game and fight the first boss. While I was already excited for the game, what I played only amplified

by David Flynn
Previews   -   Jan 09, 2025 Golem Run preview – Run, Tricky, Run!
Golem Run preview – Run, Tricky, Run!

Launching on Kickstarter January 7th, 2025, Golem Run is a betting, trick-taking, and racing manipulation game from Dragon Dawn Productions. Set in the same universe as previously published games Justice and Factory 42, the dwarves of Odrixia are out to see the Golem races where betting on the contestants and

by Dan Hinkin
Previews   -   Jan 08, 2025 Despair Dilemma preview — a death game inspired TTRPG
Despair Dilemma preview — a death game inspired TTRPG

Death sports have seen plenty of representation in videogames and film, but soon Double Summon Games will explore the subgenre via Despair Dilemma. With influences like Squid Game and Zero Escape, Despair Dilemma is a GM-less game in which players participate not as game contestants but as narrative forces like

by John Farrell
Previews   -   Dec 30, 2024 Fallen Aces preview — Aces down
Fallen Aces preview — Aces down

My first run in with Fallen Aces was back during PAX East when the New Blood Interactive booth caught my eye with its Art Deco aesthetic and pulled me in. There I saw a few men walking around in nice suits wielding baseball bats, one of whom was Trey Powell,

by Jackson Lustberg
Previews   -   Dec 19, 2024 Astrometica Early Access preview — The start of a space journey
Astrometica Early Access preview — The start of a space journey

Space is serene and beautiful. Looking out into the inky blackness, distant bodies twinkle at the horizon, their promise of mysteries unknown just out of reach. It’s all the stuff of dreams…until it isn’t. Astrometica starts with the worst possible scenario – a cataclysmic and sudden explosion on

by Ron Burke
Previews   -   Dec 18, 2024 First Monday in October PAXU preview
First Monday in October PAXU preview

In this conversation, Mike Dunn and John Farrell interview Jason Matthews about the board game ‘First Monday in October,’ which explores the history of the Supreme Court. They discuss the game’s mechanics, strategic elements, and its educational value, particularly in understanding judicial philosophy and historical context. The conversation also

by Mike Dunn
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