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Previews   -   Dec 07, 2015 A self-aware fusion of narrative and gameplay — Klaus hands-on preview
A self-aware fusion of narrative and gameplay — Klaus hands-on preview

You wake up in an empty basement all alone. You have no memory of who you or how you got there. The only clue you have to your identity is the name “Klaus” written on your arm. This is the introduction to narrative-driven platformer Klaus from La Cosa Entertainment. Players

by Matt Welsh
Previews   -   Dec 07, 2015 A randomized racer — SmuggleCraft preview
A randomized racer — SmuggleCraft preview

In SmuggleCraft, every race is slightly different. The steering, controls, and core mechanics all remain the same between sessions, but this hovercraft racer differentiates itself from others by being entirely procedurally generated, creating new racetracks every time you play. The results are quite impressive, and while there is still the

by Matt Welsh
Previews   -   Dec 06, 2015 Gravity Rush: Remastered doesn’t do much about the original game’s shortcomings
Gravity Rush: Remastered doesn’t do much about the original game’s shortcomings

When Gravity Rush came to the Vita, it was a flawed but promising action game with an endearing and likable protagonist at its center. However, from my time within the remastered version of Sony Japan’s gravity-manipulating quasi open-world, I was left with a fear that the jump to a

by Kenneth Shepard
Previews   -   Dec 03, 2015 Back in the old days — Far Cry Primal preview

From modern day to the prehistoric times, so goes the Far Cry franchise. The series evolved tremendously from Far Cry 2 to Far Cry 3, but it seemed to be gliding along when fourth installment released. Of course, that glide was still fantastic, but it was clear that something different

by Jay Malone
Previews   -   Oct 29, 2015 Wolf & Hound on Kickstarter — supporting family-friendly co-op
Wolf & Hound on Kickstarter — supporting family-friendly co-op

When you look over Kickstarter, family friendly games aren’t exactly the norm, and certainly not ones about protecting sheep. Well, we have a great example of both in a game called Wolf & Hound, and it’s entering its final week of its Kickstarter funding effort. We sat down

by Ron Burke
Previews   -   Oct 29, 2015 Rack it up — Pool Nation FX preview
Rack it up — Pool Nation FX preview

Billiards is a classic and fun experience, real or otherwise, and is something that my generation’s childhood was typically littered with.  Pre-teen hangout spots, friend’s parent’s basements, and particularly nice pizza parlors were all bastions of the simple and addictive game.  In the early days of the

by Patrick Rost
Previews   -   Oct 27, 2015 Main status — Battleborn preview
Main status — Battleborn preview

While much of Gearbox’s marketing of Battleborn has gone into showcasing the shooter’s expansive roster of distinct playable characters, in the several hours I was recently able to sit down and play the game I found myself constantly gravitating towards only one of them. That’s not to

by Kenneth Shepard
Previews   -   Oct 08, 2015 “Never tell me the odds” — hands-on with the Star Wars Battlefront beta
“Never tell me the odds” — hands-on with the Star Wars Battlefront beta

Defeat was imminent. Despite my team’s best efforts, Imperial troops had continued to push forward. The snowy battlefields of Hoth had been littered with destroyed vehicles and defeated soldiers, but the enemy showed no signs of stopping. Airships soared overhead, keeping my team’s forces at bay. Our firepower

by Matt Welsh
A self-aware fusion of narrative and gameplay — Klaus hands-on preview
Previews   -   Dec 07, 2015 A self-aware fusion of narrative and gameplay — Klaus hands-on preview

You wake up in an empty basement all alone. You have no memory of who you or how you got there. The only clue you have to your identity is the name “Klaus” written on your arm. This is the introduction to narrative-driven platformer Klaus from La Cosa Entertainment. Players

by Matt Welsh
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Previews   -   Dec 07, 2015 A self-aware fusion of narrative and gameplay — Klaus hands-on preview
A self-aware fusion of narrative and gameplay — Klaus hands-on preview

You wake up in an empty basement all alone. You have no memory of who you or how you got there. The only clue you have to your identity is the name “Klaus” written on your arm. This is the introduction to narrative-driven platformer Klaus from La Cosa Entertainment. Players

by Matt Welsh
Previews   -   Dec 07, 2015 A randomized racer — SmuggleCraft preview
A randomized racer — SmuggleCraft preview

In SmuggleCraft, every race is slightly different. The steering, controls, and core mechanics all remain the same between sessions, but this hovercraft racer differentiates itself from others by being entirely procedurally generated, creating new racetracks every time you play. The results are quite impressive, and while there is still the

by Matt Welsh
Previews   -   Dec 06, 2015 Gravity Rush: Remastered doesn’t do much about the original game’s shortcomings
Gravity Rush: Remastered doesn’t do much about the original game’s shortcomings

When Gravity Rush came to the Vita, it was a flawed but promising action game with an endearing and likable protagonist at its center. However, from my time within the remastered version of Sony Japan’s gravity-manipulating quasi open-world, I was left with a fear that the jump to a

by Kenneth Shepard
Previews   -   Dec 03, 2015 Back in the old days — Far Cry Primal preview

From modern day to the prehistoric times, so goes the Far Cry franchise. The series evolved tremendously from Far Cry 2 to Far Cry 3, but it seemed to be gliding along when fourth installment released. Of course, that glide was still fantastic, but it was clear that something different

by Jay Malone
Previews   -   Oct 29, 2015 Wolf & Hound on Kickstarter — supporting family-friendly co-op
Wolf & Hound on Kickstarter — supporting family-friendly co-op

When you look over Kickstarter, family friendly games aren’t exactly the norm, and certainly not ones about protecting sheep. Well, we have a great example of both in a game called Wolf & Hound, and it’s entering its final week of its Kickstarter funding effort. We sat down

by Ron Burke
Previews   -   Oct 29, 2015 Rack it up — Pool Nation FX preview
Rack it up — Pool Nation FX preview

Billiards is a classic and fun experience, real or otherwise, and is something that my generation’s childhood was typically littered with.  Pre-teen hangout spots, friend’s parent’s basements, and particularly nice pizza parlors were all bastions of the simple and addictive game.  In the early days of the

by Patrick Rost
Previews   -   Oct 27, 2015 Main status — Battleborn preview
Main status — Battleborn preview

While much of Gearbox’s marketing of Battleborn has gone into showcasing the shooter’s expansive roster of distinct playable characters, in the several hours I was recently able to sit down and play the game I found myself constantly gravitating towards only one of them. That’s not to

by Kenneth Shepard
Previews   -   Oct 08, 2015 “Never tell me the odds” — hands-on with the Star Wars Battlefront beta
“Never tell me the odds” — hands-on with the Star Wars Battlefront beta

Defeat was imminent. Despite my team’s best efforts, Imperial troops had continued to push forward. The snowy battlefields of Hoth had been littered with destroyed vehicles and defeated soldiers, but the enemy showed no signs of stopping. Airships soared overhead, keeping my team’s forces at bay. Our firepower

by Matt Welsh
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