Open-world games are not exactly new. Akalabeth: World of Doom (precursor to the Ultima series) was arguably first, but games like The Elder Scrolls II: Daggerfall come to mind, as
With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try
Electronic Arts debuted its new game mode Hotwire for the upcoming Battlefield Hardline, in demo form, at last weekend’s Playstation Experience. A strange mix of vehicular combat and traditional
At last weekend’s Playstation Experience, I got the chance to play a few matches of a new installment in a classic franchise, Mortal Kombat X. Featuring a bevy of
Loadout, a third-person shooter with a quirky sense of humor and billions of customization options, has already made a splash on PC. Developer Edge of Reality, however, doesn’t seem
Some games have you save the world. Some have you rescue the princess, or journey to a foreign land. But how many let you take over a studio and produce
PixelNAUTS, an indie Canadian developer behind the environments in 2013’s Contrast, were at the Playstation Experience with their new space-based speeder, Lost Orbit. I got a chance to check
One of the big announcements at the Playstation Experience was David Jaffe’s newest game, a multiplayer third-person arena shooter called Drawn to Death. Featuring a variety of colorful characters
Amplitude can be considered a cult classic among rhythm fans, a crazy game involving shooting down notes and gems to clear tracks of music and slowly piece together a song
I adore Tearaway.
When the game originally came out on Vita, I played it out of curiosity and so I could have something on my criminally underused handheld, but after