
When I was offered the opportunity to preview Marvel’s Deadpool VR, I had no idea what to expect. I volunteered for the assignment and then spent about 4 hours being alternately insulted and praised by the game. I quite enjoyed this new, comical adventure in VR with parkour, mayhem, and a disrespectful antihero.
At the beginning, I was introduced to Lady Deathstrike, a supervillain from Marvel Comics. Perhaps most of you are already familiar with her from comic lore, but I had no idea who this woman was. It didn’t really matter because moments later, I was covered in blood, and my disembodied head was lying on the stairs. She is not a nice character.

After Lady Deathstrike dismembered me, my body parts appeared on a ledge, and I started regenerating. This was an oddly pleasant experience to watch your bloody tendons and muscles grow into tiny fingers and then quickly become full arms and hands covered in your Deadpool suit. I thought it was kind of neat.
After my body was back in one piece, I started the trek through the caverns, which were full of deadly obstacles and ninja assassins determined to kill me.
One thing I really liked about the game was the fact that the death traps were constantly changing. You never knew what was coming next - razor-sharp circular blades that would slice you horizontally or vertically, heavy spikes that would pound you like a meat grinder, or collapsing boulders that caused you to fall to your death in a bottomless pit.
Each area revealed a new obstacle, and it was fun to figure out how to get through each one - even while Deadpool was talking in my head, telling me what a worthless loser I was because I kept dying. He suggested that I try to buy an unlimited lives pass from the publisher. It was quite hilarious.
All the obstacles you encounter aren't necessarily intimidating. Some are there purely for fun - like the zipline. I jumped off a couple of times just so I could run up the stairs and do it again.
The ninja assassins were relatively easy to defeat, and I enjoyed the fact that they had different weapons that you could claim when you killed them. There’s an assortment of swords, guns, and little throwing knives. The throwing knives cause a lot of damage, and they were fun to use so they were my favorite until I came to an area where the assassins were shooting at me from rooftops. When one of them appeared on the ground level, I killed him and took his bow. I’ve always been a fan of archery games, so this was a treat to shoot flaming arrows at the enemies.
In the demo, you’re also fighting for your life in a game show sort of setup - Mojo TV - where you get viewers based on stylistic kills during your battle. This is a very clever addition to the game because I think the suggestion of streaming will encourage this on actual streaming platforms like Twitch, YouTube, or Facebook.

This game is not for the prudish, young, or faint of heart. The voice character in the game (a woman who talks to Deadpool) is rather insulting to him, but incredibly funny. As I mentioned before, Deadpool will talk directly to you (the player) and has no qualms insulting you. But it’s all in good fun, and even as a person not familiar with all the lore of Deadpool, I found the whole experience very enjoyable.
Look for all things Marvel's Deadpool VR, coming exclusively to Meta Quest 3 and Meta Quest 3S on November 18th, 2025, right here at GamingTrend.com.