![First Monday in October PAXU preview](/content/images/size/w1200/2025/02/gt-firstmonday.png)
In this conversation, Mike Dunn and John Farrell interview Jason Matthews about the board game ‘First Monday in October,’ which explores the history of the Supreme Court. They discuss the game’s mechanics, strategic elements, and its educational value, particularly in understanding judicial philosophy and historical context. The conversation also touches on the game’s Kickstarter campaign and its potential impact on players’ perspectives regarding the Supreme Court. The Kickstarter ends soon! Back it here now: https://www.kickstarter.com/projects/…
Takeaways:
- The game ‘First Monday in October’ focuses on the history of the Supreme Court.
- Players can influence the court’s decisions through strategic actions.
- The game is designed to educate players about judicial philosophy. Each justice in the game has a unique political and judicial philosophy.
- The game incorporates historical cases and justices to enhance learning.
- Players must manage their influence to win cases effectively.
- The game ends when either all cases or justices are resolved.
- The educational aspect aims to provide context for current Supreme Court issues.
- Kickstarter is currently active for the game, ending on December 20th.
- The game encourages players to engage with historical perspectives on law.
Chapters
00:00 Introduction to ‘First Monday in October’
01:52 Game Mechanics and Structure
10:56 Strategic Elements of Gameplay
17:08 Influence and Judicial Philosophy
24:42 Historical Context and Educational Value
30:51 Kickstarter and Future Prospects
Also, check out designer Talia Rosen and Jason Matthews on Tabletop Throwdown Episode 16 talking at length about the game: