We’ve been doing our best to keep up with all the racket surrounding Call of Duty: Black Ops 6, and in the midst of a session of MWIII I found a new teaser had shown a lot. It’s not even the teaser as much as what’s behind
Let me be frank, you shouldn’t be using the strap that came with the Meta Quest 3. As much as I love my Quest 3 headset, it’s obvious the team at Meta has cut costs with an at best sad head strap. Razer wants to give you a
Wizardry: Proving Ground of the Mad Overlord inhabits an odd space in the library of deluxe remasters. On the one hand, it’s a laudable project that makes a worthwhile contribution to discourse around computer RPG design. Designed in 1981, one year after Pac Man and seven before the first
Ghost of Tsushima is a very special game to me. Not only do I remember the hype and being excited to see the furthering of Sucker Punch Productions as a stellar studio, it was the first video I ever did for GameStop TV. I have the collector’s edition, and
Extraction shooters certainly seem to be all the rage right now. Even Call of Duty made their foray into the genre with DMZ, but games like Tarkov have ruled the scene. While I don’t always understand all the mechanics at play in the more heavy duty survival ones, I
I just finished up reviewing Turtle Beach’s latest headsets in the Stealth 600 and Stealth 500, and here I am with another one. This isn’t the same as the previous, with a new model and idea coming through instead of a revised model. I’ll admit, I’m
The back half is here. Season 4 marks the start of the new Call of Duty cycle in the reveal of the new game, and also the beginning of the ending half of Modern Warfare III’s life cycle. It’s far from dead though, with plenty of new content
Step into the trenches with Verdun, a 1v1 and 2v2 trick-taking game that immerses you in the harrowing battlefields of World War I. Representing the German and French armies, players must navigate dwindling hands and strategic plays that sometimes aid the enemy, reflecting the grueling back-and-forth nature of the Verdun
We’ve been doing our best to keep up with all the racket surrounding Call of Duty: Black Ops 6, and in the midst of a session of MWIII I found a new teaser had shown a lot. It’s not even the teaser as much as what’s behind
We’ve been doing our best to keep up with all the racket surrounding Call of Duty: Black Ops 6, and in the midst of a session of MWIII I found a new teaser had shown a lot. It’s not even the teaser as much as what’s behind
Let me be frank, you shouldn’t be using the strap that came with the Meta Quest 3. As much as I love my Quest 3 headset, it’s obvious the team at Meta has cut costs with an at best sad head strap. Razer wants to give you a
Wizardry: Proving Ground of the Mad Overlord inhabits an odd space in the library of deluxe remasters. On the one hand, it’s a laudable project that makes a worthwhile contribution to discourse around computer RPG design. Designed in 1981, one year after Pac Man and seven before the first
Ghost of Tsushima is a very special game to me. Not only do I remember the hype and being excited to see the furthering of Sucker Punch Productions as a stellar studio, it was the first video I ever did for GameStop TV. I have the collector’s edition, and
Extraction shooters certainly seem to be all the rage right now. Even Call of Duty made their foray into the genre with DMZ, but games like Tarkov have ruled the scene. While I don’t always understand all the mechanics at play in the more heavy duty survival ones, I
I just finished up reviewing Turtle Beach’s latest headsets in the Stealth 600 and Stealth 500, and here I am with another one. This isn’t the same as the previous, with a new model and idea coming through instead of a revised model. I’ll admit, I’m
The back half is here. Season 4 marks the start of the new Call of Duty cycle in the reveal of the new game, and also the beginning of the ending half of Modern Warfare III’s life cycle. It’s far from dead though, with plenty of new content
Step into the trenches with Verdun, a 1v1 and 2v2 trick-taking game that immerses you in the harrowing battlefields of World War I. Representing the German and French armies, players must navigate dwindling hands and strategic plays that sometimes aid the enemy, reflecting the grueling back-and-forth nature of the Verdun