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Alright everyone, come on. We all think we know what this is. It has to be lame, meme garbage, right? Absolutely not. This has been one of the most fun platformers I’ve played all year. What’s here is a bit jank, sometimes cheap feeling. It’s definitely that
by Katelyn LawlorExpeditions: Around the World, designed by Wolfgang Kramer, published by Super Meeple, and brought to the US by Hachette Boardgames is a route-building game with a twist. Everyone is engaged in a tug of war to guide the three shared global expeditions to reach their secret objective locations. At the
by Mark JulianAnger Foot is a game all about kicking people in the face. Actually, it’s a game about kicking everything you can to get your sneakers back. You play in Shit City, yes you read that right. Your job is to clean up the city using the swift justice of
by Raven WintersZombies is a staple of the Call of Duty experience. Since World at War, the teams behind the mode have attempted to one-up the last game, although Sledgehammer was the only crew to try their hand at the mode outside of Treyarch. Some things work, and some things don’t,
by David BurdetteBack at Origins Game Fair, I was able to get my eyes on Shuffle Dungeons when the boys from Zero Strategy Games stopped by the GamingTrend booth. After a quick demo, featured in the video above, I was intrigued by the game and wanted to get it to the table
by Dan HinkinMagneterra sleeps in the darkest reaches of the cosmos. A rocky, rugged world, Magneterra possesses a unique attribute in the many worlds: its extreme magnetism and rare elements. This has given rise to mystical Tochon Magnets, natural artifacts infused with magical energies. Now, wizards from across the cosmos descend upon
by James van TonningenIt was a wild Call of Duty: NEXT, but it went out with a bang. The U.S. Army claimed the Call of Duty Endowment Bowl trophy in the annual battle of the branches, with TeePee taking the Solo Yolo match. We also got a look at Call of Duty:
by David BurdetteRemedy is one of the best gaming studios out there, and it’s great seeing them be able to work out so many publishing deals to keep making amazing games. They’re pushing further into the medium, like they always do, and the new agreement with Annapurna will not only
by David BurdetteAlright everyone, come on. We all think we know what this is. It has to be lame, meme garbage, right? Absolutely not. This has been one of the most fun platformers I’ve played all year. What’s here is a bit jank, sometimes cheap feeling. It’s definitely that
by Katelyn LawlorOr, how I got over my childhood prejudices and saw the light that is Namco's beloved arcade fighter
The game doesn’t get any better than this.
We can use a few more green spaces.
The other ninja is busy in the U.S.A.
A two perspective look at the brand new Starfinder: Second Edition Player Core manual.
I’m thoroughly impressed with the upgrades Razer has implemented in making a great headset a phenomenal one
Aerial combat iteration of Undaunted system.
Alright everyone, come on. We all think we know what this is. It has to be lame, meme garbage, right? Absolutely not. This has been one of the most fun platformers I’ve played all year. What’s here is a bit jank, sometimes cheap feeling. It’s definitely that
by Katelyn LawlorExpeditions: Around the World, designed by Wolfgang Kramer, published by Super Meeple, and brought to the US by Hachette Boardgames is a route-building game with a twist. Everyone is engaged in a tug of war to guide the three shared global expeditions to reach their secret objective locations. At the
by Mark JulianAnger Foot is a game all about kicking people in the face. Actually, it’s a game about kicking everything you can to get your sneakers back. You play in Shit City, yes you read that right. Your job is to clean up the city using the swift justice of
by Raven WintersZombies is a staple of the Call of Duty experience. Since World at War, the teams behind the mode have attempted to one-up the last game, although Sledgehammer was the only crew to try their hand at the mode outside of Treyarch. Some things work, and some things don’t,
by David BurdetteBack at Origins Game Fair, I was able to get my eyes on Shuffle Dungeons when the boys from Zero Strategy Games stopped by the GamingTrend booth. After a quick demo, featured in the video above, I was intrigued by the game and wanted to get it to the table
by Dan HinkinMagneterra sleeps in the darkest reaches of the cosmos. A rocky, rugged world, Magneterra possesses a unique attribute in the many worlds: its extreme magnetism and rare elements. This has given rise to mystical Tochon Magnets, natural artifacts infused with magical energies. Now, wizards from across the cosmos descend upon
by James van TonningenIt was a wild Call of Duty: NEXT, but it went out with a bang. The U.S. Army claimed the Call of Duty Endowment Bowl trophy in the annual battle of the branches, with TeePee taking the Solo Yolo match. We also got a look at Call of Duty:
by David BurdetteRemedy is one of the best gaming studios out there, and it’s great seeing them be able to work out so many publishing deals to keep making amazing games. They’re pushing further into the medium, like they always do, and the new agreement with Annapurna will not only
by David Burdette