Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
The legend himself, Sean Lama, joins Eric, Kenneth, and Travis for this week’s extra-long Gaming Trend Reboot podcast. This week, we’re talking Broken Age, Dark Souls vs. Bloodborne, and Kenneth gives his final Borderlands update after finishing The Handsome Collection. As for the news, we talk the state
by Kenneth Shepard
Compile Heart is somewhat infamous for the style of game they develop. Anime aesthetic, referential and sometimes childish humor mixed with lewd hijinks, and intricate RPG systems that provide a wealth of grinding and replayability for those who love to min-max. The Neptunia series, while not everyone’s cup of
by Eric Van Allen
What made the games of our childhood so special to us? Was it the straightforward nature mixed with brutal difficulty? Or perhaps it was the simplistic 8-bit visuals that allowed a game’s story to play out in our imaginations? Whatever that magic formula was, 2014’s Shovel Knight nailed
by Matt Welsh
If you have played Space Colony before then let me assure you that this is the same game you’ve played before. If a set of extra campaign missions, tweaked easy difficulty, and Steam Workshop/Cloud/Trading Card/Achievements are worth the asking price to you, then you have no
by Niko DelValle
Crypt of the Necrodancer is a one-of-a-kind rhythm rogue-like that has players battling to the beat to find mystical treasures at the bottom of a randomly-generated dungeon. With a seemingly infinite amount of effortless coolness and never-ending charm, Crypt of the Necrodancer delivers a satisfying challenge that keeps you asking
by Spencer Campbell
There are a few franchises that we see annually. Sports titles, as well as adventure games and shooters like Assassin’s Creed, Call of Duty, and others are visited upon us every year, but the folks at Ubisoft are dipping their toe into the water a little more frequently these
by Ron Burke
E3 is coming up, and the Gaming Trend staff is pretty stoked to attend the press conferences and check out some new games. As such, Eric Van Allen, Kenneth Shepard, Travis Northup, and Matt Welsh came together to discuss our predictions for what we can expect at this year’s
by Kenneth Shepard
Well, we finally did it. We finally pried Travis from the third chair in order to have someone else on the podcast. Eric and Kenneth are joined by Spencer Campbell and Matt Welsh as we talk Steam’s monetization of mods, the trouble with prequels, and what little details we
by Kenneth Shepard
The legend himself, Sean Lama, joins Eric, Kenneth, and Travis for this week’s extra-long Gaming Trend Reboot podcast. This week, we’re talking Broken Age, Dark Souls vs. Bloodborne, and Kenneth gives his final Borderlands update after finishing The Handsome Collection. As for the news, we talk the state
by Kenneth Shepard
A new Lord of the Rings implementation of the Pandemic system
From sprawling magical jungles and plains to fire and ash caused by Sky People’s greed and the Mangkwan’s grief; Pandora has changed.
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
The legend himself, Sean Lama, joins Eric, Kenneth, and Travis for this week’s extra-long Gaming Trend Reboot podcast. This week, we’re talking Broken Age, Dark Souls vs. Bloodborne, and Kenneth gives his final Borderlands update after finishing The Handsome Collection. As for the news, we talk the state
by Kenneth Shepard
Compile Heart is somewhat infamous for the style of game they develop. Anime aesthetic, referential and sometimes childish humor mixed with lewd hijinks, and intricate RPG systems that provide a wealth of grinding and replayability for those who love to min-max. The Neptunia series, while not everyone’s cup of
by Eric Van Allen
What made the games of our childhood so special to us? Was it the straightforward nature mixed with brutal difficulty? Or perhaps it was the simplistic 8-bit visuals that allowed a game’s story to play out in our imaginations? Whatever that magic formula was, 2014’s Shovel Knight nailed
by Matt Welsh
If you have played Space Colony before then let me assure you that this is the same game you’ve played before. If a set of extra campaign missions, tweaked easy difficulty, and Steam Workshop/Cloud/Trading Card/Achievements are worth the asking price to you, then you have no
by Niko DelValle
Crypt of the Necrodancer is a one-of-a-kind rhythm rogue-like that has players battling to the beat to find mystical treasures at the bottom of a randomly-generated dungeon. With a seemingly infinite amount of effortless coolness and never-ending charm, Crypt of the Necrodancer delivers a satisfying challenge that keeps you asking
by Spencer Campbell
There are a few franchises that we see annually. Sports titles, as well as adventure games and shooters like Assassin’s Creed, Call of Duty, and others are visited upon us every year, but the folks at Ubisoft are dipping their toe into the water a little more frequently these
by Ron Burke
E3 is coming up, and the Gaming Trend staff is pretty stoked to attend the press conferences and check out some new games. As such, Eric Van Allen, Kenneth Shepard, Travis Northup, and Matt Welsh came together to discuss our predictions for what we can expect at this year’s
by Kenneth Shepard
Well, we finally did it. We finally pried Travis from the third chair in order to have someone else on the podcast. Eric and Kenneth are joined by Spencer Campbell and Matt Welsh as we talk Steam’s monetization of mods, the trouble with prequels, and what little details we
by Kenneth Shepard