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The roguelike category on Steam continues to expand at quite a clip, with developers finding more and more ways to innovate and experiment with the whole ‘dynamic content and permadeath’ routine. Leap of Fate is one of the more recent titles to take a stab at the genre, and it’
by Victor Grunn
When Bungie debuted Destiny a year ago, it was about as divisive as a game could get. Some players criticized Destiny for its poor storytelling and glaring endgame flaws, while others were hooked by its excellent shooter mechanics and challenging raid. Others had somewhat of a love-hate relationship with Destiny,
by Travis Northup
I gazed at the main view screen and let it all wash over me. There it was. A world unglimpsed by humanity. A destination that even fifty years ago was the stuff of fiction. And now me, seeing the glory of the untouched planet with my own eyes. The scientific
by Tom Harrison
“Be one of six brave adventures exploring a dungeon, collecting treasure, dodging traps, and… what the heck is that? Is that some kind of gremlin? “That’s an ugly snout, they run this dungeon.” “Well, it is certainly an accurate name, it’s rather…” “Ugly? Yeah.” “What? More of them?
by Joshua Davis
On the heels of Sony’s pre-TGS conference, there’s a ton of news to talk about in the Japanese gaming space. But before we get to all that, Kenneth talks early thoughts on Persona 4: Dancing All Night after not caring for what he played at E3, while Eric
by Kenneth Shepard
It’s got daddy’s looks and mommy’s attitude. I’ve never been a huge fan of racing games that take place in realistic environments, such as modern cities or real-world race tracks. I guess I’m not enough of a car or driving enthusiast to find the fun
by Sean Lama
After two excellent action-RPGs, developer Runic Games is ready to make something different. It’s a game they say takes inspiration from the likes of Zelda, Ico, and Journey. After playing the game at PAX Prime this year, I can see how that inspiration is shaping the game. There’s
by Sean Lama
The Underdark is one of the most popular, yet least understood, settings in the Forgotten Realms universe. It’s also a setting that most players are usually completely unprepared to tackle. The dangers that lie in the Underdark aren’t just her denizens, though. The political machinations of the Drow
by Ron Burke
The roguelike category on Steam continues to expand at quite a clip, with developers finding more and more ways to innovate and experiment with the whole ‘dynamic content and permadeath’ routine. Leap of Fate is one of the more recent titles to take a stab at the genre, and it’
by Victor Grunn
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
The roguelike category on Steam continues to expand at quite a clip, with developers finding more and more ways to innovate and experiment with the whole ‘dynamic content and permadeath’ routine. Leap of Fate is one of the more recent titles to take a stab at the genre, and it’
by Victor Grunn
When Bungie debuted Destiny a year ago, it was about as divisive as a game could get. Some players criticized Destiny for its poor storytelling and glaring endgame flaws, while others were hooked by its excellent shooter mechanics and challenging raid. Others had somewhat of a love-hate relationship with Destiny,
by Travis Northup
I gazed at the main view screen and let it all wash over me. There it was. A world unglimpsed by humanity. A destination that even fifty years ago was the stuff of fiction. And now me, seeing the glory of the untouched planet with my own eyes. The scientific
by Tom Harrison
“Be one of six brave adventures exploring a dungeon, collecting treasure, dodging traps, and… what the heck is that? Is that some kind of gremlin? “That’s an ugly snout, they run this dungeon.” “Well, it is certainly an accurate name, it’s rather…” “Ugly? Yeah.” “What? More of them?
by Joshua Davis
On the heels of Sony’s pre-TGS conference, there’s a ton of news to talk about in the Japanese gaming space. But before we get to all that, Kenneth talks early thoughts on Persona 4: Dancing All Night after not caring for what he played at E3, while Eric
by Kenneth Shepard
It’s got daddy’s looks and mommy’s attitude. I’ve never been a huge fan of racing games that take place in realistic environments, such as modern cities or real-world race tracks. I guess I’m not enough of a car or driving enthusiast to find the fun
by Sean Lama
After two excellent action-RPGs, developer Runic Games is ready to make something different. It’s a game they say takes inspiration from the likes of Zelda, Ico, and Journey. After playing the game at PAX Prime this year, I can see how that inspiration is shaping the game. There’s
by Sean Lama
The Underdark is one of the most popular, yet least understood, settings in the Forgotten Realms universe. It’s also a setting that most players are usually completely unprepared to tackle. The dangers that lie in the Underdark aren’t just her denizens, though. The political machinations of the Drow
by Ron Burke